|
|
|
|
|
|
|
### Instant Messaging
|
|
|
|
|
|
|
|
This module adds support for sending human-readable messages to a room.
|
|
|
|
It also adds support for associating human-readable information with the
|
|
|
|
room itself such as a room name and topic.
|
|
|
|
|
|
|
|
#### Events
|
|
|
|
|
|
|
|
{{% event event="m.room.message" desired_example_name="m.room.message$m.text" %}}
|
|
|
|
|
|
|
|
{{% event event="m.room.name" %}}
|
|
|
|
|
|
|
|
{{% event event="m.room.topic" %}}
|
|
|
|
|
|
|
|
{{% event event="m.room.avatar" %}}
|
|
|
|
|
|
|
|
{{% event event="m.room.pinned_events" %}}
|
|
|
|
|
|
|
|
##### m.room.message msgtypes
|
|
|
|
|
|
|
|
Each [m.room.message](#mroommessage) MUST have a `msgtype` key which identifies the
|
|
|
|
type of message being sent. Each type has their own required and
|
|
|
|
optional keys, as outlined below. If a client cannot display the given
|
|
|
|
`msgtype` then it SHOULD display the fallback plain text `body` key
|
|
|
|
instead.
|
|
|
|
|
|
|
|
Some message types support HTML in the event content that clients should
|
|
|
|
prefer to display if available. Currently `m.text`, `m.emote`, `m.notice`,
|
|
|
|
and `m.key.verification.request` support an additional `format` parameter of
|
|
|
|
`org.matrix.custom.html`. When this field is present, a `formatted_body`
|
|
|
|
with the HTML must be provided. The plain text version of the HTML
|
|
|
|
should be provided in the `body`.
|
|
|
|
|
|
|
|
Clients should limit the HTML they render to avoid Cross-Site Scripting,
|
|
|
|
HTML injection, and similar attacks. The strongly suggested set of HTML
|
|
|
|
tags to permit, denying the use and rendering of anything else, is:
|
|
|
|
`font`, `del`, `h1`, `h2`, `h3`, `h4`, `h5`, `h6`, `blockquote`, `p`,
|
|
|
|
`a`, `ul`, `ol`, `sup`, `sub`, `li`, `b`, `i`, `u`, `strong`, `em`,
|
|
|
|
`strike`, `code`, `hr`, `br`, `div`, `table`, `thead`, `tbody`, `tr`,
|
|
|
|
`th`, `td`, `caption`, `pre`, `span`, `img`, `details`, `summary`.
|
|
|
|
|
|
|
|
Not all attributes on those tags should be permitted as they may be
|
|
|
|
avenues for other disruption attempts, such as adding `onclick` handlers
|
|
|
|
or excessively large text. Clients should only permit the attributes
|
|
|
|
listed for the tags below. Where `data-mx-bg-color` and `data-mx-color`
|
|
|
|
are listed, clients should translate the value (a `#` character followed
|
|
|
|
by a 6-character hex color code) to the appropriate CSS/attributes for
|
|
|
|
the tag.
|
|
|
|
|
|
|
|
`font`
|
|
|
|
`data-mx-bg-color`, `data-mx-color`, `color`
|
|
|
|
|
|
|
|
`span`
|
|
|
|
`data-mx-bg-color`, `data-mx-color`, `data-mx-spoiler` (see
|
|
|
|
[spoiler messages](#spoiler-messages))
|
|
|
|
|
|
|
|
`a`
|
|
|
|
`name`, `target`, `href` (provided the value is not relative and has a
|
|
|
|
scheme matching one of: `https`, `http`, `ftp`, `mailto`, `magnet`)
|
|
|
|
|
|
|
|
`img`
|
|
|
|
`width`, `height`, `alt`, `title`, `src` (provided it is a [Matrix
|
|
|
|
Content (MXC) URI](#matrix-content-mxc-uris))
|
|
|
|
|
|
|
|
`ol`
|
|
|
|
`start`
|
|
|
|
|
|
|
|
`code`
|
|
|
|
`class` (only classes which start with `language-` for syntax
|
|
|
|
highlighting)
|
|
|
|
|
|
|
|
Additionally, web clients should ensure that *all* `a` tags get a
|
|
|
|
`rel="noopener"` to prevent the target page from referencing the
|
|
|
|
client's tab/window.
|
|
|
|
|
|
|
|
Tags must not be nested more than 100 levels deep. Clients should only
|
|
|
|
support the subset of tags they can render, falling back to other
|
|
|
|
representations of the tags where possible. For example, a client may
|
|
|
|
not be able to render tables correctly and instead could fall back to
|
|
|
|
rendering tab-delimited text.
|
|
|
|
|
|
|
|
In addition to not rendering unsafe HTML, clients should not emit unsafe
|
|
|
|
HTML in events. Likewise, clients should not generate HTML that is not
|
|
|
|
needed, such as extra paragraph tags surrounding text due to Rich Text
|
|
|
|
Editors. HTML included in events should otherwise be valid, such as
|
|
|
|
having appropriate closing tags, appropriate attributes (considering the
|
|
|
|
custom ones defined in this specification), and generally valid
|
|
|
|
structure.
|
|
|
|
|
|
|
|
A special tag, `mx-reply`, may appear on rich replies (described below)
|
|
|
|
and should be allowed if, and only if, the tag appears as the very first
|
|
|
|
tag in the `formatted_body`. The tag cannot be nested and cannot be
|
|
|
|
located after another tag in the tree. Because the tag contains HTML, an
|
|
|
|
`mx-reply` is expected to have a partner closing tag and should be
|
|
|
|
treated similar to a `div`. Clients that support rich replies will end
|
|
|
|
up stripping the tag and its contents and therefore may wish to exclude
|
|
|
|
the tag entirely.
|
|
|
|
|
|
|
|
{{% boxes/note %}}
|
|
|
|
A future iteration of the specification will support more powerful and
|
|
|
|
extensible message formatting options, such as the proposal
|
|
|
|
[MSC1767](https://github.com/matrix-org/matrix-spec-proposals/pull/1767).
|
|
|
|
{{% /boxes/note %}}
|
|
|
|
|
|
|
|
{{% msgtypes %}}
|
|
|
|
|
|
|
|
#### Client behaviour
|
|
|
|
|
|
|
|
Clients SHOULD verify the structure of incoming events to ensure that
|
|
|
|
the expected keys exist and that they are of the right type. Clients can
|
|
|
|
discard malformed events or display a placeholder message to the user.
|
|
|
|
Redacted `m.room.message` events MUST be removed from the client. This
|
|
|
|
can either be replaced with placeholder text (e.g. "\[REDACTED\]") or
|
|
|
|
the redacted message can be removed entirely from the messages view.
|
|
|
|
|
|
|
|
Events which have attachments (e.g. `m.image`, `m.file`) SHOULD be
|
|
|
|
uploaded using the [content repository module](#content-repository)
|
|
|
|
where available. The resulting `mxc://` URI can then be used in the `url`
|
|
|
|
key.
|
|
|
|
|
|
|
|
Clients MAY include a client generated thumbnail image for an attachment
|
|
|
|
under a `info.thumbnail_url` key. The thumbnail SHOULD also be a
|
|
|
|
`mxc://` URI. Clients displaying events with attachments can either use
|
|
|
|
the client generated thumbnail or ask its homeserver to generate a
|
|
|
|
thumbnail from the original attachment using the [content repository
|
|
|
|
module](#content-repository).
|
|
|
|
|
|
|
|
##### Recommendations when sending messages
|
|
|
|
|
|
|
|
In the event of send failure, clients SHOULD retry requests using an
|
|
|
|
exponential-backoff algorithm for a certain amount of time T. It is
|
|
|
|
recommended that T is no longer than 5 minutes. After this time, the
|
|
|
|
client should stop retrying and mark the message as "unsent". Users
|
|
|
|
should be able to manually resend unsent messages.
|
|
|
|
|
|
|
|
Users may type several messages at once and send them all in quick
|
|
|
|
succession. Clients SHOULD preserve the order in which they were sent by
|
|
|
|
the user. This means that clients should wait for the response to the
|
|
|
|
previous request before sending the next request. This can lead to
|
|
|
|
head-of-line blocking. In order to reduce the impact of head-of-line
|
|
|
|
blocking, clients should use a queue per room rather than a global
|
|
|
|
queue, as ordering is only relevant within a single room rather than
|
|
|
|
between rooms.
|
|
|
|
|
|
|
|
##### Local echo
|
|
|
|
|
|
|
|
Messages SHOULD appear immediately in the message view when a user
|
|
|
|
presses the "send" button. This should occur even if the message is
|
|
|
|
still sending. This is referred to as "local echo". Clients SHOULD
|
|
|
|
implement "local echo" of messages. Clients MAY display messages in a
|
|
|
|
different format to indicate that the server has not processed the
|
|
|
|
message. This format should be removed when the server responds.
|
|
|
|
|
|
|
|
Clients need to be able to match the message they are sending with the
|
|
|
|
same message which they receive from the event stream. The echo of the
|
|
|
|
same message from the event stream is referred to as "remote echo". Both
|
|
|
|
echoes need to be identified as the same message in order to prevent
|
|
|
|
duplicate messages being displayed. Ideally this pairing would occur
|
|
|
|
transparently to the user: the UI would not flicker as it transitions
|
|
|
|
from local to remote. Flickering can be reduced through clients making
|
|
|
|
use of the transaction ID they used to send a particular event. The
|
|
|
|
transaction ID used will be included in the event's `unsigned` data as
|
|
|
|
`transaction_id` when it arrives through the event stream.
|
|
|
|
|
|
|
|
Clients unable to make use of the transaction ID are likely to
|
|
|
|
experience flickering when the remote echo arrives on the event stream
|
|
|
|
*before* the request to send the message completes. In that case the
|
|
|
|
event arrives before the client has obtained an event ID, making it
|
|
|
|
impossible to identify it as a remote echo. This results in the client
|
|
|
|
displaying the message twice for some time (depending on the server
|
|
|
|
responsiveness) before the original request to send the message
|
|
|
|
completes. Once it completes, the client can take remedial actions to
|
|
|
|
remove the duplicate event by looking for duplicate event IDs.
|
|
|
|
|
|
|
|
##### Calculating the display name for a user
|
|
|
|
|
|
|
|
Clients may wish to show the human-readable display name of a room
|
|
|
|
member as part of a membership list, or when they send a message.
|
|
|
|
However, different members may have conflicting display names. Display
|
|
|
|
names MUST be disambiguated before showing them to the user, in order to
|
|
|
|
prevent spoofing of other users.
|
|
|
|
|
|
|
|
To ensure this is done consistently across clients, clients SHOULD use
|
|
|
|
the following algorithm to calculate a disambiguated display name for a
|
|
|
|
given user:
|
|
|
|
|
|
|
|
1. Inspect the `m.room.member` state event for the relevant user id.
|
|
|
|
2. If the `m.room.member` state event has no `displayname` field, or if
|
|
|
|
that field has a `null` value, use the raw user id as the display
|
|
|
|
name. Otherwise:
|
|
|
|
3. If the `m.room.member` event has a `displayname` which is unique
|
|
|
|
among members of the room with `membership: join` or
|
|
|
|
`membership: invite`, use the given `displayname` as the
|
|
|
|
user-visible display name. Otherwise:
|
|
|
|
4. The `m.room.member` event has a non-unique `displayname`. This
|
|
|
|
should be disambiguated using the user id, for example "display name
|
|
|
|
(@id:homeserver.org)".
|
|
|
|
|
|
|
|
Developers should take note of the following when implementing the above
|
|
|
|
algorithm:
|
|
|
|
|
|
|
|
- The user-visible display name of one member can be affected by
|
|
|
|
changes in the state of another member. For example, if
|
|
|
|
`@user1:matrix.org` is present in a room, with `displayname: Alice`,
|
|
|
|
then when `@user2:example.com` joins the room, also with
|
|
|
|
`displayname: Alice`, *both* users must be given disambiguated
|
|
|
|
display names. Similarly, when one of the users then changes their
|
|
|
|
display name, there is no longer a clash, and *both* users can be
|
|
|
|
given their chosen display name. Clients should be alert to this
|
|
|
|
possibility and ensure that all affected users are correctly
|
|
|
|
renamed.
|
|
|
|
- The display name of a room may also be affected by changes in the
|
|
|
|
membership list. This is due to the room name sometimes being based
|
|
|
|
on user display names (see [Calculating the display name for a
|
|
|
|
room](#calculating-the-display-name-for-a-room)).
|
|
|
|
- If the entire membership list is searched for clashing display
|
|
|
|
names, this leads to an O(N^2) implementation for building the list
|
|
|
|
of room members. This will be very inefficient for rooms with large
|
|
|
|
numbers of members. It is recommended that client implementations
|
|
|
|
maintain a hash table mapping from `displayname` to a list of room
|
|
|
|
members using that name. Such a table can then be used for efficient
|
|
|
|
calculation of whether disambiguation is needed.
|
|
|
|
|
|
|
|
##### Displaying membership information with messages
|
|
|
|
|
|
|
|
Clients may wish to show the display name and avatar URL of the room
|
|
|
|
member who sent a message. This can be achieved by inspecting the
|
|
|
|
`m.room.member` state event for that user ID (see [Calculating the
|
|
|
|
display name for a user](#calculating-the-display-name-for-a-user)).
|
|
|
|
|
|
|
|
When a user paginates the message history, clients may wish to show the
|
|
|
|
**historical** display name and avatar URL for a room member. This is
|
|
|
|
possible because older `m.room.member` events are returned when
|
|
|
|
paginating. This can be implemented efficiently by keeping two sets of
|
|
|
|
room state: old and current. As new events arrive and/or the user
|
|
|
|
paginates back in time, these two sets of state diverge from each other.
|
|
|
|
New events update the current state and paginated events update the old
|
|
|
|
state. When paginated events are processed sequentially, the old state
|
|
|
|
represents the state of the room *at the time the event was sent*. This
|
|
|
|
can then be used to set the historical display name and avatar URL.
|
|
|
|
|
|
|
|
##### Calculating the display name for a room
|
|
|
|
|
|
|
|
Clients may wish to show a human-readable name for a room. There are a
|
|
|
|
number of possibilities for choosing a useful name. To ensure that rooms
|
|
|
|
are named consistently across clients, clients SHOULD use the following
|
|
|
|
algorithm to choose a name:
|
|
|
|
|
|
|
|
1. If the room has an [m.room.name](#mroomname) state event with a non-empty
|
|
|
|
`name` field, use the name given by that field.
|
|
|
|
2. If the room has an [m.room.canonical\_alias](#mroomcanonical_alias) state event with a
|
|
|
|
valid `alias` field, use the alias given by that field as the name.
|
|
|
|
Note that clients should avoid using `alt_aliases` when calculating
|
|
|
|
the room name.
|
|
|
|
3. If none of the above conditions are met, a name should be composed
|
|
|
|
based on the members of the room. Clients should consider
|
|
|
|
[m.room.member](#mroommember) events for users other than the logged-in user, as
|
|
|
|
defined below.
|
|
|
|
1. If the number of `m.heroes` for the room are greater or equal to
|
|
|
|
`m.joined_member_count + m.invited_member_count - 1`, then use
|
|
|
|
the membership events for the heroes to calculate display names
|
|
|
|
for the users ([disambiguating them if
|
|
|
|
required](#calculating-the-display-name-for-a-user)) and
|
|
|
|
concatenating them. For example, the client may choose to show
|
|
|
|
"Alice, Bob, and Charlie (@charlie:example.org)" as the room
|
|
|
|
name. The client may optionally limit the number of users it
|
|
|
|
uses to generate a room name.
|
|
|
|
2. If there are fewer heroes than
|
|
|
|
`m.joined_member_count + m.invited_member_count - 1`, and
|
|
|
|
`m.joined_member_count + m.invited_member_count` is greater than
|
|
|
|
1, the client should use the heroes to calculate display names
|
|
|
|
for the users ([disambiguating them if
|
|
|
|
required](#calculating-the-display-name-for-a-user)) and
|
|
|
|
concatenating them alongside a count of the remaining users. For
|
|
|
|
example, "Alice, Bob, and 1234 others".
|
|
|
|
3. If `m.joined_member_count + m.invited_member_count` is less than
|
|
|
|
or equal to 1 (indicating the member is alone), the client
|
|
|
|
should use the rules above to indicate that the room was empty.
|
|
|
|
For example, "Empty Room (was Alice)", "Empty Room (was Alice
|
|
|
|
and 1234 others)", or "Empty Room" if there are no heroes.
|
|
|
|
|
|
|
|
Clients SHOULD internationalise the room name to the user's language
|
|
|
|
when using the `m.heroes` to calculate the name. Clients SHOULD use
|
|
|
|
minimum 5 heroes to calculate room names where possible, but may use
|
|
|
|
more or less to fit better with their user experience.
|
|
|
|
|
|
|
|
##### Spoiler messages
|
|
|
|
|
|
|
|
{{% added-in v="1.1" %}}
|
|
|
|
|
|
|
|
Parts of a message can be hidden visually from the user through use of spoilers.
|
|
|
|
This does not affect the server's representation of the event content - it
|
|
|
|
is simply a visual cue to the user that the message may reveal important
|
|
|
|
information about something, spoiling any relevant surprise.
|
|
|
|
|
|
|
|
To send spoilers clients MUST use the `formatted_body` and therefore the
|
|
|
|
`org.matrix.custom.html` format, described above. This makes spoilers valid on
|
|
|
|
any `msgtype` which can support this format appropriately.
|
|
|
|
|
|
|
|
Spoilers themselves are contained with `span` tags, with the reason (optionally)
|
|
|
|
being in the `data-mx-spoiler` attribute. Spoilers without a reason must at least
|
|
|
|
specify the attribute, though the value may be empty/undefined.
|
|
|
|
|
|
|
|
An example of a spoiler is:
|
|
|
|
|
|
|
|
```json
|
|
|
|
{
|
|
|
|
"msgtype": "m.text",
|
|
|
|
"format": "org.matrix.custom.html",
|
|
|
|
"body": "Alice [Spoiler](mxc://example.org/abc123) in the movie.",
|
|
|
|
"formatted_body": "Alice <span data-mx-spoiler>lived happily ever after</span> in the movie."
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
If a reason were to be supplied, it would look like:
|
|
|
|
|
|
|
|
```json
|
|
|
|
{
|
|
|
|
"msgtype": "m.text",
|
|
|
|
"format": "org.matrix.custom.html",
|
|
|
|
"body": "Alice [Spoiler for health of Alice](mxc://example.org/abc123) in the movie.",
|
|
|
|
"formatted_body": "Alice <span data-mx-spoiler='health of alice'>lived happily ever after</span> in the movie."
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
When sending a spoiler, clients SHOULD provide the fallback in the `body` as shown above
|
|
|
|
(including the reason). The fallback SHOULD NOT include the text containing spoilers since
|
|
|
|
`body` might show up in text-only clients or in notifications. To prevent spoilers showing up in
|
|
|
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such situations, clients are strongly encouraged to first upload the text containing spoilers
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to the media repository, then reference the MXC URI in a markdown-style link, as shown above.
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Clients SHOULD render spoilers differently with some sort of disclosure. For example, the
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client could blur the actual text and ask the user to click on it for it to be revealed.
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#### Server behaviour
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Homeservers SHOULD reject `m.room.message` events which don't have a
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`msgtype` key, or which don't have a textual `body` key, with an HTTP
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status code of 400.
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#### Security considerations
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Messages sent using this module are not encrypted, although end to end
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encryption is in development (see [E2E module](#end-to-end-encryption)).
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Clients should sanitise **all displayed keys** for unsafe HTML to
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prevent Cross-Site Scripting (XSS) attacks. This includes room names and
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topics.
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