# MSC3943: Partial joins to nameless rooms should include heroes' memberships. This is an addendum to [MSC3706](https://github.com/matrix-org/matrix-spec-proposals/pull/3706) which ensures that partial-joining a nameless room has a reasonable client UX. ## Background [MSC3706](https://github.com/matrix-org/matrix-spec-proposals/pull/3706) extends the federation `/send_join` endpoint to optionally return a "partial state" response. In this mode of operation, the joining server is given only a _subset_ of the current state[^1] of the room to be joined; the full state is lazily loaded by the joining server. [^1]: More precisely: the current state of the room to be joined _from the perspective of the resident server_. MSC3706 specifies this subset > `state`: if partial state is being returned, then state events with event > type `m.room.member` are omitted from the response. All other room state is > returned as normal. because > Currently, `m.room.member` events are by far the biggest problem. but also notes that > In future, the list of event types to omit could be expanded. (Some rooms may have large numbers of other state events). ## Problem _Originally noted in [synapse#12995](https://github.com/matrix-org/synapse/issues/12995)._ Clients need to present a display name for the room, using `m.room.name` or `m.room.canonical_alias` state events[^2] as described [in the spec](https://spec.matrix.org/v1.5/client-server-api/#calculating-the-display-name-for-a-room). If neither event exists, then the client falls back to a name calculated based on the membership events for the "heroes" of the room. [^2]: More precisely: using state events with (type, state\_key) pair equal to `('m.room.name', '')` or `('m.room.canonical_alias', '')`. The problem is that the partial-joining server does not have the heroes' membership events until it fetches the full state of the room; in this situation, the room has no defined display name. This results in a poor end-user experience. ## Proposal When serving a partial join, if the room to be joined has no `m.room.name` or `m.room.canonical_alias` events in its current state, the resident server SHOULD - determine the heroes for the room (as specced today), - include the heroes' current membership events in the response `state` field, and - include the heroes' current membership events' auth chains in the response `auth_chain` field. ## Potential issues This enlarges the `state` and the `auth_chain` returned in a partial state response. The effect on `state` is limited as there are at most 5 heroes in any given room. The `auth_chain` for the heroes' membership events may be arbitrarily long. ## Alternatives - Have the resident server compute a dummy room name and express this as a new field in the `/send\_join` response. This is hard to internationalise and complicates the data model for minimal gain. - Require clients to use the room ID or alias which initiated the join as a room displayname. - What if the join was actioned by a different client device, or by the server directly? - Change the spec's display name rules to fallback to the room ID if there are no membership events available. - Poor end-user experience: room IDs are opaque. - This would also gives rooms that contain only an `m.room.create` event a defined display name. But that's not especially useful. ## Security considerations None at present. Or better put: this doesn't introduce any new concerns. - The joining server is already privvy to these additional membership events. It will receive them when it receives the full state from the resident server. - The joining server already trusts that the resident server is sending an accurate partial and full state. ## Unstable prefix Not required. ## Dependencies [MSC3706](https://github.com/matrix-org/matrix-spec-proposals/pull/3706).