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+# MSC4222: Adding `state_after` to `/sync`
+
+The current [`/sync`](https://spec.matrix.org/v1.14/client-server-api/#get_matrixclientv3sync) API does not
+differentiate between state events in the timeline and updates to state, and so can cause the client's view
+of the current state of the room to diverge from the actual state of the room as seen by the server.
+
+The fundamental issue is that clients need to know the current authoritative room state, but the current model
+lacks an explicit representation of that. Clients derive state by assuming a linear application of events, for
+example:
+
+```
+state_before + timeline => state_after
+```
+
+However, room state evolves as a DAG (Directed Acyclic Graph), not a linear chain. A simple example illustrates:
+```diagram
+ A
+ |
+ B
+ / \
+ C D
+
+```
+Each of A, B, C, and D are non-conflicting state events.
+- State after C = `{A, B, C}`
+- State after D = `{A, B, D}`
+- Current state = `{A, B, C, D}`
+
+In this case, both C and D are concurrent, so the correct current state includes both. Clients that try to reconstruct
+state from a timeline such as `[A, B, C, D]` or `[A, B, D, C]` might trivially compute a union — and for non-conflicting
+cases, this works.
+
+However, once conflicting state enters, resolution is needed. Consider this more complex example:
+```diagram
+ A
+ |
+ B
+ / \
+ C C' <-- C' wins via state resolution
+ \ / \
+ D E
+```
+Here, C and C' are conflicting state events — for example, both might define a different `m.room.topic`. Let's say C' wins
+according to the server's state resolution rules. Then D and E are independent non-conflicting additions.
+- State after C = `{A, B, C}`
+- State after D = `{A, B, C'}`
+- State after E = `{A, B, C', E}`
+- Current state = `{A, B, C', D, E}`
+
+Now suppose the client first receives timeline events `[A, B, C', E]`. The state it constructs is:
+```
+{A, B, C', E} ← Correct so far
+```
+Then it receives a subsequent sync with timeline `[C, D]`, and the state block includes only `{B}`. Under the current
+`/sync` behavior:
+- The timeline includes state event C, which incorrectly replaces C'.
+- The client ends up with `{A, B, C, D, E}`, which is **invalid** — it prefers the wrong version of C.
+This happens because the client re-applies C from the timeline, unaware that C' had already been resolved and accepted
+earlier. There's no way for the client to know that C' is supposed to win, based solely on the timeline.
+
+In [MSC4186 - Simplified Sliding Sync](https://github.com/matrix-org/matrix-spec-proposals/pull/4186) this problem is
+solved by the equivalent `required_state` section including all state changes between the previous sync and the end of
+the current sync, and clients do not update their view of state based on entries in the timeline.
+
+
+## Proposal
+
+This change is gated behind the client adding a `?use_state_after=true` (the unstable name is
+`org.matrix.msc4222.use_state_after`) query param.
+
+When enabled, the Homeserver will **omit** the `state` section in the room response sections. This is replaced by
+`state_after` (the unstable field name is `org.matrix.msc4222.state_after`), which will include all state changes between the
+previous sync and the *end* of the timeline section of the current sync. This is in contrast to the old `state` section
+that only included state changes between the previous sync and the *start* of the timeline section. Note that this does
+mean that a new state event will (likely) appear in both the timeline and state sections of the response.
+
+This is basically the same as how state is returned in [MSC4186 - Simplified Sliding
+Sync](https://github.com/matrix-org/matrix-spec-proposals/pull/4186).
+
+Clients **MUST** only update their local state using `state_after` and **NOT** consider the events that appear in the timeline section of `/sync`.
+
+Clients can tell if the server supports this change by whether it returns a `state` or `state_after` section in the
+response. Servers that support this change **MUST** return the `state_after` property, even if empty.
+
+### Examples
+
+#### Example 1 \- Common case
+
+Let’s take a look at the common case of a state event getting sent down an incremental sync, which is non-gappy.
+
+
+| Previously | Proposed |
+
+|
+
+```json
+{
+ "timeline": {
+ "events": [ {
+ "type": "org.matrix.example",
+ "state_key": ""
+ } ],
+ "limited": false,
+ },
+ "state": {
+ "events": []
+ }
+}
+```
+
+ |
+
+
+```json
+{
+ "timeline": {
+ "events": [ {
+ "type": "org.matrix.example",
+ "state_key": ""
+ } ],
+ "limited": false,
+ },
+ "state_after": {
+ "events": [ {
+ "type": "org.matrix.example",
+ "state_key": ""
+ } ]
+ }
+}
+```
+
+ |
+
+
+
+Since the current state of the room will include the new state event, it's included in the `state_after` section.
+
+> [!NOTE]
+> In the proposed API the state event comes down both in the timeline section *and* the state section.
+
+
+#### Example 2 - Receiving “outdated” state
+
+Next, let’s look at what would happen if we receive a state event that does not take effect, i.e. that shouldn’t cause the client to update its state.
+
+
+| Previously | Proposed |
+
+|
+
+```json
+{
+ "timeline": {
+ "events": [ {
+ "type": "org.matrix.example",
+ "state_key": ""
+ } ],
+ "limited": false,
+ },
+ "state": {
+ "events": []
+ }
+}
+```
+
+ |
+
+
+```json
+{
+ "timeline": {
+ "events": [ {
+ "type": "org.matrix.example",
+ "state_key": ""
+ } ],
+ "limited": false,
+ },
+ "state_after": {
+ "events": []
+ }
+}
+```
+
+ |
+
+
+
+Since the current state of the room does not include the new state event, it's excluded from the `state_after` section.
+
+> [!IMPORTANT]
+> Even though both responses look very similar, the client **MUST NOT** update its state with the event from the timeline section when using `state_after`.
+
+
+## Potential issues
+
+With the proposed API the common case for receiving a state update will cause the event to come down in both the
+`timeline` and `state_after` sections, potentially increasing bandwidth usage. However, it is common for the HTTP responses to
+be compressed, heavily reducing the impact of having duplicated data.
+
+Both before and after this proposal, clients are not able to calculate reliably exactly when in the
+timeline the state changed (e.g. to figure out which message should show a user's previous/updated
+display name - note that some clients e.g. Element have moved away from this UX). This is because
+the accurate picture of the current state at an event is calculated by the server based on the room
+DAG, including the state resolution process, and not based on a linear list of state updates.
+
+This proposal ensures that the client has a more accurate view of the room state *after the sync has
+finished*, but it does not provide any more information about the *history of state* as it relates
+to events in the timeline. Clients attempting to build a best-effort view of this history by walking
+the timeline may still do so, with the same caveats as before about correctness, but they should be
+sure to make their view of the final state consistent with the changes provided in `state_after`.
+
+The format of returned state in `state_after` in this proposal is a list of events. This
+does not allow the server to indicate if an entry has been removed from the state. As with
+[MSC4186 - Simplified Sliding Sync](https://github.com/matrix-org/matrix-spec-proposals/pull/4186),
+this limitation is acknowledged but not addressed here. This is not a new issue and is left for
+resolution in a future MSC.
+
+
+## Alternatives
+
+There are a number of options for encoding the same information in different ways, for example the response could
+include both the `state` and a `state_delta` section, where `state_delta` would be any changes that needed to be applied
+to the client calculated state to correct it. However, since
+[MSC4186](https://github.com/matrix-org/matrix-spec-proposals/pull/4186) is likely to replace the current `/sync` API, we may as
+well use the same mechanism. This also has the benefit of showing that the proposed API shape can be successfully
+implemented by clients, as the MSC is implemented and in use by clients.
+
+Another option would be for server implementations to try and fudge the state and timeline responses to ensure that
+clients came to the correct view of state. For example, if the server detects that a sync response will cause the client
+to come to an incorrect view of state it could either a) "fixup" the state in the `state` section of the *next* sync
+response, or b) remove or add old state events to the timeline section. While both these approaches are viable, they're
+both suboptimal to just telling the client the correct information in the first place. Since clients will need to be
+updated to handle the new behavior for future sync APIs anyway, there is little benefit from not updating clients now.
+
+We could also do nothing, and instead wait for [MSC4186](https://github.com/matrix-org/matrix-spec-proposals/pull/4186)
+(or equivalent) to land and for clients to update to it.
+
+
+## Security considerations
+
+There are no security concerns with this proposal, as it simply encodes the same information sent to clients in a
+different way
+
+## Unstable prefix
+
+| Name | Stable prefix | Unstable prefix |
+| - | - | - |
+| Query param | `use_state_after` | `org.matrix.msc4222.use_state_after` |
+| Room response field | `state_after` | `org.matrix.msc4222.state_after` |
+
+## Dependencies
+
+None