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201 lines
7.6 KiB
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Error Handling In Playbooks
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===========================
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.. contents:: Topics
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Ansible normally has defaults that make sure to check the return codes of commands and modules and
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it fails fast -- forcing an error to be dealt with unless you decide otherwise.
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Sometimes a command that returns different than 0 isn't an error. Sometimes a command might not always
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need to report that it 'changed' the remote system. This section describes how to change
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the default behavior of Ansible for certain tasks so output and error handling behavior is
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as desired.
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.. _ignoring_failed_commands:
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Ignoring Failed Commands
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````````````````````````
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Generally playbooks will stop executing any more steps on a host that has a task fail.
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Sometimes, though, you want to continue on. To do so, write a task that looks like this::
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- name: this will not be counted as a failure
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command: /bin/false
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ignore_errors: yes
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Note that the above system only governs the return value of failure of the particular task,
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so if you have an undefined variable used or a syntax error, it will still raise an error that users will need to address.
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Note that this will not prevent failures on connection or execution issues.
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This feature only works when the task must be able to run and return a value of 'failed'.
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.. _resetting_unreachable:
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Resetting Unreachable Hosts
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```````````````````````````
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.. versionadded:: 2.2
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Connection failures set hosts as 'UNREACHABLE', which will remove them from the list of active hosts for the run.
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To recover from these issues you can use `meta: clear_host_errors` to have all currently flagged hosts reactivated,
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so subsequent tasks can try to use them again.
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.. _handlers_and_failure:
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Handlers and Failure
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````````````````````
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When a task fails on a host, handlers which were previously notified
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will *not* be run on that host. This can lead to cases where an unrelated failure
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can leave a host in an unexpected state. For example, a task could update
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a configuration file and notify a handler to restart some service. If a
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task later on in the same play fails, the service will not be restarted despite
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the configuration change.
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You can change this behavior with the ``--force-handlers`` command-line option,
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or by including ``force_handlers: True`` in a play, or ``force_handlers = True``
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in ansible.cfg. When handlers are forced, they will run when notified even
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if a task fails on that host. (Note that certain errors could still prevent
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the handler from running, such as a host becoming unreachable.)
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.. _controlling_what_defines_failure:
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Controlling What Defines Failure
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````````````````````````````````
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Ansible lets you define what "failure" means in each task using the ``failed_when`` conditional. As with all conditionals in Ansible, lists of multiple ``failed_when`` conditions are joined with an implicit ``and``, meaning the task only fails when *all* conditions are met. If you want to trigger a failure when any of the conditions is met, you must define the conditions in a string with an explicit ``or`` operator.
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You may check for failure by searching for a word or phrase in the output of a command::
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- name: Fail task when the command error output prints FAILED
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command: /usr/bin/example-command -x -y -z
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register: command_result
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failed_when: "'FAILED' in command_result.stderr"
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or based on the return code::
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- name: Fail task when both files are identical
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raw: diff foo/file1 bar/file2
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register: diff_cmd
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failed_when: diff_cmd.rc == 0 or diff_cmd.rc >= 2
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In previous version of Ansible, this can still be accomplished as follows::
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- name: this command prints FAILED when it fails
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command: /usr/bin/example-command -x -y -z
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register: command_result
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ignore_errors: True
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- name: fail the play if the previous command did not succeed
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fail:
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msg: "the command failed"
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when: "'FAILED' in command_result.stderr"
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You can also combine multiple conditions for failure. This task will fail if both conditions are true::
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- name: Check if a file exists in temp and fail task if it does
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command: ls /tmp/this_should_not_be_here
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register: result
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failed_when:
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- result.rc == 0
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- '"No such" not in result.stdout'
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If you want the task to fail when only one condition is satisfied, change the ``failed_when`` definition to::
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failed_when: result.rc == 0 or "No such" not in result.stdout
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If you have too many conditions to fit neatly into one line, you can split it into a multi-line yaml value with ``>``::
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- name: example of many failed_when conditions with OR
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shell: "./myBinary"
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register: ret
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failed_when: >
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("No such file or directory" in ret.stdout) or
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(ret.stderr != '') or
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(ret.rc == 10)
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.. _override_the_changed_result:
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Overriding The Changed Result
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`````````````````````````````
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When a shell/command or other module runs it will typically report
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"changed" status based on whether it thinks it affected machine state.
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Sometimes you will know, based on the return code
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or output that it did not make any changes, and wish to override
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the "changed" result such that it does not appear in report output or
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does not cause handlers to fire::
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tasks:
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- shell: /usr/bin/billybass --mode="take me to the river"
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register: bass_result
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changed_when: "bass_result.rc != 2"
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# this will never report 'changed' status
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- shell: wall 'beep'
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changed_when: False
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You can also combine multiple conditions to override "changed" result::
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- command: /bin/fake_command
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register: result
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ignore_errors: True
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changed_when:
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- '"ERROR" in result.stderr'
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- result.rc == 2
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Aborting the play
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`````````````````
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Sometimes it's desirable to abort the entire play on failure, not just skip remaining tasks for a host.
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The ``any_errors_fatal`` play option will end the play when any tasks results in an error and stop execution of the play::
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- hosts: somehosts
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any_errors_fatal: true
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roles:
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- myrole
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for finer-grained control ``max_fail_percentage`` can be used to abort the run after a given percentage of hosts has failed.
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Using blocks
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````````````
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Most of what you can apply to a single task (with the exception of loops) can be applied at the :ref:`playbooks_blocks` level, which also makes it much easier to set data or directives common to the tasks.
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Blocks also introduce the ability to handle errors in a way similar to exceptions in most programming languages.
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Blocks only deal with 'failed' status of a task. A bad task definition or an unreachable host are not 'rescuable' errors::
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tasks:
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- name: Handle the error
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block:
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- debug:
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msg: 'I execute normally'
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- name: i force a failure
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command: /bin/false
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- debug:
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msg: 'I never execute, due to the above task failing, :-('
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rescue:
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- debug:
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msg: 'I caught an error, can do stuff here to fix it, :-)'
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This will 'revert' the failed status of the outer ``block`` task for the run and the play will continue as if it had succeeded.
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See :ref:`block_error_handling` for more examples.
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.. seealso::
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:ref:`playbooks_intro`
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An introduction to playbooks
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:ref:`playbooks_best_practices`
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Best practices in playbooks
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:ref:`playbooks_conditionals`
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Conditional statements in playbooks
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:ref:`playbooks_variables`
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All about variables
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`User Mailing List <https://groups.google.com/group/ansible-devel>`_
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Have a question? Stop by the google group!
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`irc.freenode.net <http://irc.freenode.net>`_
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#ansible IRC chat channel
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