You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
ansible/lib/ansible/plugins/connection/network_cli.py

374 lines
14 KiB
Python

# (c) 2016 Red Hat Inc.
# (c) 2017 Ansible Project
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
DOCUMENTATION = """
author: Ansible Networking Team
connection: network_cli
short_description: Use network_cli to run command on network appliances
description:
- This plugin actually forces use of 'local' execution but using paramiko to establish a remote ssh shell on the appliance.
- Also this plugin ignores the become_method but still uses the becoe_user and become_pass to
do privilege escalation, method depending on network_os used.
version_added: "2.3"
options:
network_os:
description:
- Appliance specific OS
default: 'default'
vars:
- name: ansible_netconf_network_os
password:
description:
- Secret used to authenticate
vars:
- name: ansible_pass
- name: ansible_netconf_pass
private_key_file:
description:
- Key or certificate file used for authentication
ini:
- section: defaults
key: private_key_file
env:
- name: ANSIBLE_PRIVATE_KEY_FILE
vars:
- name: ansible_private_key_file
timeout:
type: int
description:
- Connection timeout in seconds
default: 120
"""
import json
import logging
import re
import os
import socket
import traceback
from ansible import constants as C
from ansible.errors import AnsibleConnectionFailure
from ansible.module_utils.six import BytesIO, PY3
from ansible.module_utils.six.moves import cPickle
from ansible.module_utils._text import to_bytes, to_text
from ansible.playbook.play_context import PlayContext
from ansible.plugins.loader import cliconf_loader, terminal_loader, connection_loader
from ansible.plugins.connection import ConnectionBase
from ansible.utils.path import unfrackpath
try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
class Connection(ConnectionBase):
''' CLI (shell) SSH connections on Paramiko '''
transport = 'network_cli'
has_pipelining = True
force_persistence = True
def __init__(self, play_context, new_stdin, *args, **kwargs):
super(Connection, self).__init__(play_context, new_stdin, *args, **kwargs)
self._ssh_shell = None
self._matched_prompt = None
self._matched_pattern = None
self._last_response = None
self._history = list()
self._play_context = play_context
self._local = connection_loader.get('local', play_context, '/dev/null')
self._local.set_options()
self._terminal = None
self._cliconf = None
self._ansible_playbook_pid = kwargs.get('ansible_playbook_pid')
if self._play_context.verbosity > 3:
logging.getLogger('paramiko').setLevel(logging.DEBUG)
# reconstruct the socket_path and set instance values accordingly
self._update_connection_state()
def __getattr__(self, name):
try:
return self.__dict__[name]
except KeyError:
if name.startswith('_'):
raise AttributeError("'%s' object has no attribute '%s'" % (self.__class__.__name__, name))
return getattr(self._cliconf, name)
def get_prompt(self):
"""Returns the current prompt from the device"""
return self._matched_prompt
def exec_command(self, cmd, in_data=None, sudoable=True):
# this try..except block is just to handle the transition to supporting
# network_cli as a toplevel connection. Once connection=local is gone,
# this block can be removed as well and all calls passed directly to
# the local connection
if self._ssh_shell:
try:
cmd = json.loads(to_text(cmd, errors='surrogate_or_strict'))
kwargs = {'command': to_bytes(cmd['command'], errors='surrogate_or_strict')}
for key in ('prompt', 'answer', 'sendonly'):
if cmd.get(key) is not None:
kwargs[key] = to_bytes(cmd[key], errors='surrogate_or_strict')
return self.send(**kwargs)
except ValueError:
cmd = to_bytes(cmd, errors='surrogate_or_strict')
return self.send(command=cmd)
else:
return self._local.exec_command(cmd, in_data, sudoable)
def put_file(self, in_path, out_path):
return self._local.put_file(in_path, out_path)
def fetch_file(self, in_path, out_path):
return self._local.fetch_file(in_path, out_path)
def update_play_context(self, pc_data):
"""Updates the play context information for the connection"""
pc_data = to_bytes(pc_data)
if PY3:
pc_data = cPickle.loads(pc_data, encoding='bytes')
else:
pc_data = cPickle.loads(pc_data)
play_context = PlayContext()
play_context.deserialize(pc_data)
messages = ['updating play_context for connection']
if self._play_context.become is False and play_context.become is True:
auth_pass = play_context.become_pass
self._terminal.on_become(passwd=auth_pass)
messages.append('authorizing connection')
elif self._play_context.become is True and not play_context.become:
self._terminal.on_unbecome()
messages.append('deauthorizing connection')
self._play_context = play_context
return messages
def _connect(self):
'''
Connects to the remote device and starts the terminal
'''
if self.connected:
return
p = connection_loader.get('paramiko', self._play_context, '/dev/null')
p.set_options(direct={'look_for_keys': not bool(self._play_context.password and not self._play_context.private_key_file)})
p.force_persistence = self.force_persistence
ssh = p._connect()
display.vvvv('ssh connection done, setting terminal', host=self._play_context.remote_addr)
self._ssh_shell = ssh.ssh.invoke_shell()
self._ssh_shell.settimeout(self._play_context.timeout)
network_os = self._play_context.network_os
if not network_os:
raise AnsibleConnectionFailure(
'Unable to automatically determine host network os. Please '
'manually configure ansible_network_os value for this host'
)
self._terminal = terminal_loader.get(network_os, self)
if not self._terminal:
raise AnsibleConnectionFailure('network os %s is not supported' % network_os)
display.vvvv('loaded terminal plugin for network_os %s' % network_os, host=self._play_context.remote_addr)
self._cliconf = cliconf_loader.get(network_os, self)
if self._cliconf:
display.vvvv('loaded cliconf plugin for network_os %s' % network_os, host=self._play_context.remote_addr)
else:
display.vvvv('unable to load cliconf for network_os %s' % network_os)
self.receive()
display.vvvv('firing event: on_open_shell()', host=self._play_context.remote_addr)
self._terminal.on_open_shell()
if self._play_context.become and self._play_context.become_method == 'enable':
display.vvvv('firing event: on_become', host=self._play_context.remote_addr)
auth_pass = self._play_context.become_pass
self._terminal.on_become(passwd=auth_pass)
display.vvvv('ssh connection has completed successfully', host=self._play_context.remote_addr)
self._connected = True
return self
def _update_connection_state(self):
'''
Reconstruct the connection socket_path and check if it exists
If the socket path exists then the connection is active and set
both the _socket_path value to the path and the _connected value
to True. If the socket path doesn't exist, leave the socket path
value to None and the _connected value to False
'''
ssh = connection_loader.get('ssh', class_only=True)
cp = ssh._create_control_path(self._play_context.remote_addr, self._play_context.port, self._play_context.remote_user, self._play_context.connection,
self._ansible_playbook_pid)
tmp_path = unfrackpath(C.PERSISTENT_CONTROL_PATH_DIR)
socket_path = unfrackpath(cp % dict(directory=tmp_path))
if os.path.exists(socket_path):
self._connected = True
self._socket_path = socket_path
def reset(self):
'''
Reset the connection
'''
if self._socket_path:
display.vvvv('resetting persistent connection for socket_path %s' % self._socket_path, host=self._play_context.remote_addr)
self.close()
display.vvvv('reset call on connection instance', host=self._play_context.remote_addr)
def close(self):
'''
Close the active connection to the device
'''
# only close the connection if its connected.
if self._connected:
display.debug("closing ssh connection to device")
if self._ssh_shell:
display.debug("firing event: on_close_shell()")
self._terminal.on_close_shell()
self._ssh_shell.close()
self._ssh_shell = None
display.debug("cli session is now closed")
self._connected = False
display.debug("ssh connection has been closed successfully")
def receive(self, command=None, prompts=None, answer=None):
'''
Handles receiving of output from command
'''
recv = BytesIO()
handled = False
self._matched_prompt = None
while True:
data = self._ssh_shell.recv(256)
# when a channel stream is closed, received data will be empty
if not data:
break
recv.write(data)
offset = recv.tell() - 256 if recv.tell() > 256 else 0
recv.seek(offset)
window = self._strip(recv.read())
if prompts and not handled:
handled = self._handle_prompt(window, prompts, answer)
if self._find_prompt(window):
self._last_response = recv.getvalue()
resp = self._strip(self._last_response)
return self._sanitize(resp, command)
def send(self, command, prompt=None, answer=None, sendonly=False):
'''
Sends the command to the device in the opened shell
'''
try:
self._history.append(command)
self._ssh_shell.sendall(b'%s\r' % command)
if sendonly:
return
response = self.receive(command, prompt, answer)
return to_text(response, errors='surrogate_or_strict')
except (socket.timeout, AttributeError):
display.vvvv(traceback.format_exc(), host=self._play_context.remote_addr)
raise AnsibleConnectionFailure("timeout trying to send command: %s" % command.strip())
def _strip(self, data):
'''
Removes ANSI codes from device response
'''
for regex in self._terminal.ansi_re:
data = regex.sub(b'', data)
return data
def _handle_prompt(self, resp, prompts, answer):
'''
Matches the command prompt and responds
:arg resp: Byte string containing the raw response from the remote
:arg prompts: Sequence of byte strings that we consider prompts for input
:arg answer: Byte string to send back to the remote if we find a prompt.
A carriage return is automatically appended to this string.
:returns: True if a prompt was found in ``resp``. False otherwise
'''
if not isinstance(prompts, list):
prompts = [prompts]
prompts = [re.compile(r, re.I) for r in prompts]
for regex in prompts:
match = regex.search(resp)
if match:
self._ssh_shell.sendall(b'%s\r' % answer)
return True
return False
def _sanitize(self, resp, command=None):
'''
Removes elements from the response before returning to the caller
'''
cleaned = []
for line in resp.splitlines():
if (command and line.strip() == command.strip()) or self._matched_prompt.strip() in line:
continue
cleaned.append(line)
return b'\n'.join(cleaned).strip()
def _find_prompt(self, response):
'''Searches the buffered response for a matching command prompt
'''
errored_response = None
is_error_message = False
for regex in self._terminal.terminal_stderr_re:
if regex.search(response):
is_error_message = True
# Check if error response ends with command prompt if not
# receive it buffered prompt
for regex in self._terminal.terminal_stdout_re:
match = regex.search(response)
if match:
errored_response = response
self._matched_prompt = match.group()
break
if not is_error_message:
for regex in self._terminal.terminal_stdout_re:
match = regex.search(response)
if match:
self._matched_pattern = regex.pattern
self._matched_prompt = match.group()
if not errored_response:
return True
if errored_response:
raise AnsibleConnectionFailure(errored_response)
return False