- adhoc now terminates gracefully
- avoid race condition on terminations by ignoring errors if
worker might have been reaped between checking if active and termination call
- ansible-playbook now properly exits on sigint/term
- adhoc and playbook now give exceptions that we should not normally capture
and rely on top level finally to reap children
- handle systemexit breaks in workers
- added debug to see at which frame we exit
partial fix for #14346
* Raise an error if the action is using BYPASS_HOST_LOOP, to prevent
unexpected behavior from those actions
* Show a warning regarding tasks marked as run_once, as the free strategy
does not yet support that behavior
* Minor tweak to linear strategies run_once code to make sure we don't
raise an error if an action isn't found
its not only for the 'upgrade from 1.8' anymore, become is the
official way to do things and now presents as such, no need to know
about previous options, but still keep info there for those that
were using them..
* If the internal value is None, do not add the variable
* Make sure all aliases for a given variable name are set (if they're
not already set in the dictionary)
Fixes#14310
just 'cause people build bad systems that insist on not allowing
updates in an atomic manner and force us to do them in a very
unsafe way that has race conditions and can lead to many issues.
if using this option you should really be opening a bug report with
the system that only allows for this type of update.
and now i shower though i doubt i'll feel clean
* Fixed a bug in PlayIterator when ITERATING_ALWAYS, where the block
was advanced but the incorrect data structure elements were cleared
* Cleaned up the logic of is_failed() in PlayIterator
* Fixed a bug in the free strategy which had not been updated to use
the base strategy _execute_meta() method
* Stopped strategies from using is_failed() to determine if tasks should
still be fetched for a host
Fixes#14040