* allow global no_log setting, no need to set at play or task level, but can be overriden by them
* allow turning off syslog only on task execution from target host (manage_syslog), overlaps with no_log functionality
* created log function for task modules to use, now we can remove all syslog references, will use systemd journal if present
* added debug flag to modules, so they can make it call new log function conditionally
* added debug logging in module's run_command
* now it uses -n to get immediate error if no password is supplied and one is needed,
this should fix the issue with sudo hanging waiting for input.
* made -k configurable, this can break changing become_users in play if left out,
but opens up the possiblity of OTP support.
* enable batch mode (configurable with a config option, on by default)
for sftp transfers, so we can catch errors more easily
* general cleanup in the local connection plugin and fetch action plugin
Fixes#11612
- become constants inherit existing sudo/su ones
- become command line options, marked sudo/su as deprecated and moved sudo/su passwords to runas group
- changed method signatures as privlege escalation is collapsed to become
- added tests for su and become, diabled su for lack of support in local.py
- updated playbook,play and task objects to become
- added become to runner
- added whoami test for become/sudo/su
- added home override dir for plugins
- removed useless method from ask pass
- forced become pass to always be string also uses to_bytes
- fixed fakerunner for tests
- corrected reference in synchronize action plugin
- added pfexec (needs testing)
- removed unused sudo/su in runner init
- removed deprecated info
- updated pe tests to allow to run under sudo and not need root
- normalized become options into a funciton to avoid duplication and inconsistencies
- pushed suppored list to connection classs property
- updated all connection plugins to latest 'become' pe
- includes fixes from feedback (including typos)
- added draft docs
- stub of become_exe, leaving for future v2 fixes