Fix the way handlers are compiled and found/notified

* Instead of rebuilding the handler list all over the place, we now
  compile the handlers at the point the play is post-validated so that
  the view of the play in the PlayIterator contains the definitive list
* Assign the dep_chain to the handlers as they're compiling, just as we
  do for regular tasks

(cherry picked from commit 930d090507)
pull/16670/head
James Cammarata 9 years ago
parent ff601f4161
commit feebe73ede

@ -121,10 +121,6 @@ class TaskQueueManager:
inventory hostnames for those hosts triggering the handler.
'''
handlers = play.handlers
for role in play.roles:
handlers.extend(role._handler_blocks)
# Zero the dictionary first by removing any entries there.
# Proxied dicts don't support iteritems, so we have to use keys()
self._notified_handlers.clear()
@ -139,7 +135,7 @@ class TaskQueueManager:
return temp_list
handler_list = []
for handler_block in handlers:
for handler_block in play.handlers:
handler_list.extend(_process_block(handler_block))
# then initialize it with the given handler list
@ -210,6 +206,7 @@ class TaskQueueManager:
new_play = play.copy()
new_play.post_validate(templar)
new_play.handlers = new_play.compile_roles_handlers() + new_play.handlers
self.hostvars = HostVars(
inventory=self._inventory,

@ -265,7 +265,7 @@ class Play(Base, Taggable, Become):
if len(self.roles) > 0:
for r in self.roles:
block_list.extend(r.get_handler_blocks())
block_list.extend(r.get_handler_blocks(play=self))
return block_list

@ -301,12 +301,24 @@ class Role(Base, Become, Conditional, Taggable):
def get_task_blocks(self):
return self._task_blocks[:]
def get_handler_blocks(self):
def get_handler_blocks(self, play, dep_chain=None):
block_list = []
# update the dependency chain here
if dep_chain is None:
dep_chain = []
new_dep_chain = dep_chain + [self]
for dep in self.get_direct_dependencies():
dep_blocks = dep.get_handler_blocks()
dep_blocks = dep.get_handler_blocks(play=play, dep_chain=new_dep_chain)
block_list.extend(dep_blocks)
block_list.extend(self._handler_blocks)
for task_block in self._handler_blocks:
new_task_block = task_block.copy()
new_task_block._dep_chain = new_dep_chain
new_task_block._play = play
block_list.append(new_task_block)
return block_list
def has_run(self, host):

@ -348,22 +348,17 @@ class StrategyBase:
# dependency chain of the current task (if it's from a role), otherwise
# we just look through the list of handlers in the current play/all
# roles and use the first one that matches the notify name
target_handler = None
if original_task._role:
target_handler = search_handler_blocks(original_task._role.get_handler_blocks())
if target_handler is None:
target_handler = search_handler_blocks(iterator._play.handlers)
target_handler = search_handler_blocks(iterator._play.handlers)
if target_handler is None:
raise AnsibleError("The requested handler '%s' was not found in any of the known handlers" % handler_name)
# FIXME: this should be an error now in 2.1+
if target_handler not in self._notified_handlers:
self._notified_handlers[target_handler] = []
if original_host not in self._notified_handlers[target_handler]:
self._notified_handlers[target_handler].append(original_host)
# FIXME: should this be a callback?
display.vv("NOTIFIED HANDLER %s" % (handler_name,))
if target_handler in self._notified_handlers:
if original_host not in self._notified_handlers[target_handler]:
self._notified_handlers[target_handler].append(original_host)
# FIXME: should this be a callback?
display.vv("NOTIFIED HANDLER %s" % (handler_name,))
else:
raise AnsibleError("The requested handler '%s' was not found in the main handlers list" % handler_name)
elif result[0] == 'register_host_var':
# essentially the same as 'set_host_var' below, however we

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