Merge branch 'ktosiek-fix-playbook-hanging' into stable-2.0

pull/13750/head
James Cammarata 10 years ago
commit fcd074d40f

@ -62,19 +62,26 @@ class StrategyModule(StrategyBase):
num_rescue = 0
num_always = 0
lowest_cur_block = len(iterator._blocks)
display.debug("counting tasks in each state of execution")
for (k, v) in iteritems(host_tasks):
if v is None:
continue
host_tasks_to_run = [(host, state_task)
for host, state_task in iteritems(host_tasks)
if state_task and state_task[1]]
if host_tasks_to_run:
lowest_cur_block = min(
(s.cur_block for h, (s, t) in host_tasks_to_run
if s.run_state != PlayIterator.ITERATING_COMPLETE))
else:
# empty host_tasks_to_run will just run till the end of the function
# without ever touching lowest_cur_block
lowest_cur_block = None
for (k, v) in host_tasks_to_run:
(s, t) = v
if t is None:
continue
if s.cur_block < lowest_cur_block and s.run_state != PlayIterator.ITERATING_COMPLETE:
lowest_cur_block = s.cur_block
if s.cur_block > lowest_cur_block:
# Not the current block, ignore it
continue
if s.run_state == PlayIterator.ITERATING_SETUP:
num_setups += 1

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