Fixing playbook includes in v2 where included paths are relative

pull/10122/head
James Cammarata 10 years ago
parent b07ab41994
commit ed05db52ba

@ -72,7 +72,7 @@ class Playbook:
raise AnsibleParserError("playbook entries must be either a valid play or an include statement", obj=entry)
if 'include' in entry:
pb = PlaybookInclude.load(entry, variable_manager=variable_manager, loader=self._loader)
pb = PlaybookInclude.load(entry, basedir=self._basedir, variable_manager=variable_manager, loader=self._loader)
self._entries.extend(pb._entries)
else:
entry_obj = Play.load(entry, variable_manager=variable_manager, loader=self._loader)

@ -19,6 +19,8 @@
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type
import os
from ansible.parsing.splitter import split_args, parse_kv
from ansible.parsing.yaml.objects import AnsibleBaseYAMLObject, AnsibleMapping
from ansible.playbook.attribute import FieldAttribute
@ -33,10 +35,10 @@ class PlaybookInclude(Base):
_vars = FieldAttribute(isa='dict', default=dict())
@staticmethod
def load(data, variable_manager=None, loader=None):
return PlaybookInclude().load_data(ds=data, variable_manager=variable_manager, loader=loader)
def load(data, basedir, variable_manager=None, loader=None):
return PlaybookInclude().load_data(ds=data, basedir=basedir, variable_manager=variable_manager, loader=loader)
def load_data(self, ds, variable_manager=None, loader=None):
def load_data(self, ds, basedir, variable_manager=None, loader=None):
'''
Overrides the base load_data(), as we're actually going to return a new
Playbook() object rather than a PlaybookInclude object
@ -51,7 +53,12 @@ class PlaybookInclude(Base):
# then we use the object to load a Playbook
pb = Playbook(loader=loader)
pb._load_playbook_data(file_name=new_obj.include, variable_manager=variable_manager)
file_name = new_obj.include
if not os.path.isabs(file_name):
file_name = os.path.join(basedir, file_name)
pb._load_playbook_data(file_name=file_name, variable_manager=variable_manager)
# finally, playbook includes can specify a list of variables, which are simply
# used to update the vars of each play in the playbook

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