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@ -415,12 +415,6 @@ class PlayContext(Base):
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if new_info.port is None and C.DEFAULT_REMOTE_PORT is not None:
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new_info.port = int(C.DEFAULT_REMOTE_PORT)
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# if the final connection type is local, reset the remote_user value
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# to that of the currently logged in user, to ensure any become settings
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# are obeyed correctly
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if new_info.connection == 'local':
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new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
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# special overrides for the connection setting
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if len(delegated_vars) > 0:
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# in the event that we were using local before make sure to reset the
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@ -437,6 +431,14 @@ class PlayContext(Base):
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elif getattr(new_info, 'connection', None) == 'local' and (not remote_addr_local or not inv_hostname_local):
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setattr(new_info, 'connection', C.DEFAULT_TRANSPORT)
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# if the final connection type is local, reset the remote_user value
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# to that of the currently logged in user, to ensure any become settings
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# are obeyed correctly
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# additionally, we need to do this check after final connection has been
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# correctly set above ...
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if new_info.connection == 'local':
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new_info.remote_user = pwd.getpwuid(os.getuid()).pw_name
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# set no_log to default if it was not previouslly set
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if new_info.no_log is None:
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new_info.no_log = C.DEFAULT_NO_LOG
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