..note:: ansible allows Jinja2 loops and conditionals in templates, but in playbooks, we do not use them. Ansible
templates are pure machine-parseable YAML.
..note:: YAML syntax requires that if you start a value with {{ foo }} you quote the whole line, since it wants to be
sure you aren't trying to start a YAML dictionary. This is covered on the `YAMLSyntax` page.
Information discovered from systems: Facts
``````````````````````````````````````````
TODO: some background and links
Facts are information derived from speaking with your remote systems.
An example of this might be the ip address of the remote host, or what the operating system is.
To see what information is available, try the following::
ansible hostname -m setup
The results of this can be used to create dynamic groups of hosts that match particular critera, see the :doc:`group_by` for details,
as well as in generalized conditional statements as discussed in the `playbook_conditionals` chapter.
Turning Off Facts
`````````````````
If you know you don't need any fact data about your hosts, and know everything about your systems centrally, you
can turn off fact gathering. This has advantages in scaling Ansible in push mode with very large numbers of
systems, mainly, or if you are using Ansible on experimental platforms. In any play, just do this::
- hosts: whatever
gather_facts: no
Local Facts (Facts.d)
`````````````````````
..versionadded:: 1.3
As discussed in the playbooks chapter, Ansible facts are a way of getting data about remote systems for use in playbook variables.
Usually these are discovered automatically by the 'setup' module in Ansible. Users can also write custom facts modules, as described
in the API guide. However, what if you want to have a simple way to provide system or user
provided data for use in Ansible variables, without writing a fact module? For instance, what if you want users to be able to control some aspect about how their systems are managed? "Facts.d" is one such mechanism.
If a remotely managed system has an "/etc/ansible/facts.d" directory, any files in this directory
ending in ".fact", can be JSON, INI, or executable files returning JSON, and these can supply local facts in Ansible.
For instance assume a /etc/ansible/facts.d/preferences.fact::
[general]
asdf=1
bar=2
This will produce a hash variable fact named "general" with 'asdf' and 'bar' as members.
To validate this, run the following::
ansible <hostname> -m setup -a "filter=ansible_local"
And you will see the following fact added::
"ansible_local": {
"preferences": {
"general": {
"asdf" : "1",
"bar" : "2"
}
}
}
And this data can be accessed in a template/playbook as::
{{ ansible_local.preferences.general.asdf }}
The local namespace prevents any user supplied fact from overriding system facts
or variables defined elsewhere in the playbook.
TODO: move fact documentation up, also disabling facts, and fact modules and provide more background
Registered Variables
````````````````````
TODO: add a duplicate explanation here, though this is also covered in conditionals
The value of a task being executed in ansible can be saved in a variable and used later. See some examples of this in the
`playbooks_conditionals` chapter.
Accessing Complex Variable Data
```````````````````````````````
@ -306,142 +394,3 @@ from turning into arbitrary code with ugly nested ifs, conditionals, and so on -
in more streamlined & auditable configuration rules -- especially because there are a
minimum of decision points to track.
Lookup Plugins - Accessing Outside Data
```````````````````````````````````````
..note:: This feature is very infrequently used in Ansible. You may wish to skip this section.
..versionadded:: 0.8
Various *lookup plugins* allow additional ways to iterate over data. In `playbooks_loops` you will learn
how to use them to walk over collections of numerous types. However, they can also be used to pull in data
from remote sources, such as shell commands or even key value stores. This section will cover lookup
plugins in this capacity.
Here are some examples::
---
- hosts: all
tasks:
- debug: msg="{{ lookup('env','HOME') }} is an environment variable"
- debug: msg="{{ item }} is a line from the result of this command"
with_lines:
- cat /etc/motd
- debug: msg="{{ lookup('pipe','date') }} is the raw result of running this command"
- debug: msg="{{ lookup('redis_kv', 'redis://localhost:6379,somekey') }} is value in Redis for somekey"
- debug: msg="{{ lookup('dnstxt', 'example.com') }} is a DNS TXT record for example.com"
- debug: msg="{{ lookup('template', './some_template.j2') }} is a value from evaluation of this template"
As an alternative you can also assign lookup plugins to variables or use them
elsewhere. This macros are evaluated each time they are used in a task (or
template)::
vars:
motd_value: "{{ lookup('file', '/etc/motd') }}"
tasks:
- debug: msg="motd value is {{ motd_value }}"
..versionadded:: 1.1
``password`` generates a random plaintext password and store it in
a file at a given filepath. Support for crypted save modes (as with vars_prompt) is pending. If the
file exists previously, it will retrieve its contents, behaving just like with_file. Usage of variables like "{{ inventory_hostname }}" in the filepath can be used to set
up random passwords per host (what simplifies password management in 'host_vars' variables).
Generated passwords contain a random mix of upper and lowercase ASCII letters, the
numbers 0-9 and punctuation (". , : - _"). The default length of a generated password is 30 characters.
This length can be changed by passing an extra parameter::
..note:: this is technically a "lookup" plugin too, but it's used more frequently than a bit of the others. You probably won't need to learn about the other lookup plugins but it's a good idea to understand 'file'.
..versionadded:: 0.8
Sometimes you'll want to include the content of a file directly into a playbook. You can do so using a macro.
This syntax will remain in future versions, though we will also will provide ways to do this via lookup plugins (see "More Loops") as well. What follows
is an example using the authorized_key module, which requires the actual text of the SSH key as a parameter::
If you know you don't need any fact data about your hosts, and know everything about your systems centrally, you
can turn off fact gathering. This has advantages in scaling Ansible in push mode with very large numbers of
systems, mainly, or if you are using Ansible on experimental platforms. In any play, just do this::
- hosts: whatever
gather_facts: no
Local Facts (Facts.d)
`````````````````````
..versionadded:: 1.3
As discussed in the playbooks chapter, Ansible facts are a way of getting data about remote systems for use in playbook variables.
Usually these are discovered automatically by the 'setup' module in Ansible. Users can also write custom facts modules, as described
in the API guide. However, what if you want to have a simple way to provide system or user
provided data for use in Ansible variables, without writing a fact module? For instance, what if you want users to be able to control some aspect about how their systems are managed? "Facts.d" is one such mechanism.
If a remotely managed system has an "/etc/ansible/facts.d" directory, any files in this directory
ending in ".fact", can be JSON, INI, or executable files returning JSON, and these can supply local facts in Ansible.
For instance assume a /etc/ansible/facts.d/preferences.fact::
[general]
asdf=1
bar=2
This will produce a hash variable fact named "general" with 'asdf' and 'bar' as members.
To validate this, run the following::
ansible <hostname> -m setup -a "filter=ansible_local"
And you will see the following fact added::
"ansible_local": {
"preferences": {
"general": {
"asdf" : "1",
"bar" : "2"
}
}
}
And this data can be accessed in a template/playbook as::
{{ ansible_local.preferences.general.asdf }}
The local namespace prevents any user supplied fact from overriding system facts