diff --git a/lib/ansible/playbook/__init__.py b/lib/ansible/playbook/__init__.py index dae7abe4ada..0d82deb0efa 100644 --- a/lib/ansible/playbook/__init__.py +++ b/lib/ansible/playbook/__init__.py @@ -313,7 +313,7 @@ class PlayBook(object): conditional=task.only_if, callbacks=self.runner_callbacks, sudo=task.sudo, sudo_user=task.sudo_user, transport=task.transport, sudo_pass=task.sudo_pass, is_playbook=True, - check=self.check, diff=self.diff, environment=task.environment, complex_args=task.args, + check=self.check, diff=self.diff, environment=task.environment, complex_args=task.args, accelerate=task.play.accelerate, accelerate_port=task.play.accelerate_port, accelerate_ipv6=task.play.accelerate_ipv6, error_on_undefined_vars=C.DEFAULT_UNDEFINED_VAR_BEHAVIOR @@ -455,7 +455,7 @@ class PlayBook(object): remote_pass=self.remote_pass, remote_port=play.remote_port, private_key_file=self.private_key_file, setup_cache=self.SETUP_CACHE, callbacks=self.runner_callbacks, sudo=play.sudo, sudo_user=play.sudo_user, transport=play.transport, sudo_pass=self.sudo_pass, is_playbook=True, module_vars=play.vars, - default_vars=play.default_vars, check=self.check, diff=self.diff, + default_vars=play.default_vars, check=self.check, diff=self.diff, accelerate=play.accelerate, accelerate_port=play.accelerate_port, ).run() self.stats.compute(setup_results, setup=True) @@ -544,10 +544,12 @@ class PlayBook(object): for handler in play.handlers(): if len(handler.notified_by) > 0: self.inventory.restrict_to(handler.notified_by) - if handler.name not in fired_names: + # Resolve the variables first + handler_name = template(play.basedir, handler.name, handler.module_vars) + if handler_name not in fired_names: self._run_task(play, handler, True) # prevent duplicate handler includes from running more than once - fired_names[handler.name] = 1 + fired_names[handler_name] = 1 self.inventory.lift_restriction() new_list = handler.notified_by[:] for host in handler.notified_by: @@ -591,7 +593,7 @@ class PlayBook(object): # If threshold for max nodes failed is exceeded , bail out. if (hosts_count - len(host_list)) > int((play.max_fail_pct)/100.0 * hosts_count): host_list = None - + # if no hosts remain, drop out if not host_list: self.callbacks.on_no_hosts_remaining()