Fixing an iteration bug introduced by fed079e4

pull/19887/head
James Cammarata 8 years ago
parent 8772e4387b
commit ac00c8a660

@ -284,38 +284,61 @@ class PlayIterator:
res = [s.run_state, depth, s.cur_block, -1]
if s.run_state == self.ITERATING_TASKS:
if s.tasks_child_state:
res = _get_cur_task(s.tasks_child_state, depth=depth+1)
res[-1] = [s.cur_regular_task, _get_cur_task(s.tasks_child_state, depth=depth+1)]
else:
res[-1] = s.cur_regular_task
elif s.run_state == self.ITERATING_RESCUE:
if s.rescue_child_state:
res = _get_cur_task(s.rescue_child_state, depth=depth+1)
res[-1] = [s.cur_rescue_task, _get_cur_task(s.rescue_child_state, depth=depth+1)]
else:
res[-1] = s.cur_rescue_task
elif s.run_state == self.ITERATING_ALWAYS:
if s.always_child_state:
res = _get_cur_task(s.always_child_state, depth=depth+1)
res[-1] = [s.cur_always_task, _get_cur_task(s.always_child_state, depth=depth+1)]
else:
res[-1] = s.cur_always_task
return res
def _role_task_cmp(s):
def _do_task_cmp(a, b):
'''
tt is a tuple made of the regular/rescue/always task number
from the current state of the host.
Does the heavy lifting for _role_task_cmp() of comparing task state objects
returned by _get_cur_task() above.
'''
if not s.cur_role_task:
return 1
cur_task = _get_cur_task(s)
res = cmp(cur_task[0], s.cur_role_task[0])
res = cmp(a[0], b[0])
if res == 0:
res = cmp(cur_task[1], s.cur_role_task[1])
res = cmp(a[1], b[1])
if res == 0:
res = cmp(cur_task[2], s.cur_role_task[2])
res = cmp(a[2], b[2])
if res == 0:
res = cmp(cur_task[3], s.cur_role_task[3])
# if there were child states, the last value in the list may be
# a list itself representing the current task position plus a new
# list representing the child state. So here we normalize that so
# we can call this method recursively when all else is equal.
if isinstance(a[3], list):
a_i, a_il = a[3]
else:
a_i = a[3]
a_il = [-1, -1, -1, -1]
if isinstance(b[3], list):
b_i, b_il = b[3]
else:
b_i = b[3]
b_il = [-1, -1, -1, -1]
res = cmp(a_i, b_i)
if res == 0:
res = _do_task_cmp(a_il, b_il)
return res
def _role_task_cmp(s):
'''
Compares the given state against the stored state from the previous role task.
'''
if not s.cur_role_task:
return 1
cur_task = _get_cur_task(s)
return _do_task_cmp(cur_task, s.cur_role_task)
if task and task._role:
# if we had a current role, mark that role as completed
if s.cur_role:

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