From a2d0bbed8c3f9de5d9c993e9b6f27f8af3eea438 Mon Sep 17 00:00:00 2001 From: sam-at-github Date: Thu, 18 Aug 2016 00:36:33 +1000 Subject: [PATCH] Handlers are triggered at the play level, not playbook. (#17121) --- docsite/rst/playbooks_intro.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docsite/rst/playbooks_intro.rst b/docsite/rst/playbooks_intro.rst index 23dbf26709d..6e05080df6a 100644 --- a/docsite/rst/playbooks_intro.rst +++ b/docsite/rst/playbooks_intro.rst @@ -344,7 +344,7 @@ As we've mentioned, modules are written to be 'idempotent' and can relay when they have made a change on the remote system. Playbooks recognize this and have a basic event system that can be used to respond to change. -These 'notify' actions are triggered at the end of each block of tasks in a playbook, and will only be +These 'notify' actions are triggered at the end of each block of tasks in a play, and will only be triggered once even if notified by multiple different tasks. For instance, multiple resources may indicate