pre_flushing_run_state -> general prior_run_state

pull/82893/head
Martin Krizek 2 months ago
parent f46b16f6ab
commit a07e5742be

@ -68,7 +68,7 @@ class HostState:
self.cur_handlers_task = 0
self.run_state = IteratingStates.SETUP
self.fail_state = FailedStates.NONE
self.pre_flushing_run_state = None
self.prior_run_state = None
self.update_handlers = True
self.pending_setup = False
self.tasks_child_state = None
@ -82,7 +82,7 @@ class HostState:
def __str__(self):
return ("HOST STATE: block=%d, task=%d, rescue=%d, always=%d, handlers=%d, run_state=%s, fail_state=%s, "
"pre_flushing_run_state=%s, update_handlers=%s, pending_setup=%s, "
"prior_run_state=%s, update_handlers=%s, pending_setup=%s, "
"tasks child state? (%s), rescue child state? (%s), always child state? (%s), "
"did rescue? %s, did start at task? %s" % (
self.cur_block,
@ -92,7 +92,7 @@ class HostState:
self.cur_handlers_task,
self.run_state,
self.fail_state,
self.pre_flushing_run_state,
self.prior_run_state,
self.update_handlers,
self.pending_setup,
self.tasks_child_state,
@ -108,7 +108,7 @@ class HostState:
for attr in ('_blocks',
'cur_block', 'cur_regular_task', 'cur_rescue_task', 'cur_always_task', 'cur_handlers_task',
'run_state', 'fail_state', 'pre_flushing_run_state', 'update_handlers', 'pending_setup',
'run_state', 'fail_state', 'prior_run_state', 'update_handlers', 'pending_setup',
'tasks_child_state', 'rescue_child_state', 'always_child_state'):
if getattr(self, attr) != getattr(other, attr):
return False
@ -129,7 +129,7 @@ class HostState:
new_state.cur_handlers_task = self.cur_handlers_task
new_state.run_state = self.run_state
new_state.fail_state = self.fail_state
new_state.pre_flushing_run_state = self.pre_flushing_run_state
new_state.prior_run_state = self.prior_run_state
new_state.update_handlers = self.update_handlers
new_state.pending_setup = self.pending_setup
new_state.did_rescue = self.did_rescue
@ -435,7 +435,7 @@ class PlayIterator:
except IndexError:
task = None
state.cur_handlers_task = 0
state.run_state = state.pre_flushing_run_state
state.run_state = state.prior_run_state
state.update_handlers = True
break
else:
@ -444,7 +444,7 @@ class PlayIterator:
return state, task
elif state.run_state == IteratingStates.SKIP_ROLE:
state.run_state = state.pre_flushing_run_state
state.run_state = state.prior_run_state
while True:
state, task = self._get_next_task_from_state(state, host=host)
if task.implicit and task.args.get("_raw_params") == "end_role":
@ -504,7 +504,7 @@ class PlayIterator:
if s.run_state == IteratingStates.HANDLERS:
# we are failing `meta: flush_handlers`, so just reset the state to whatever
# it was before and let `_set_failed_state` figure out the next state
s.run_state = s.pre_flushing_run_state
s.run_state = s.prior_run_state
s.update_handlers = True
s = self._set_failed_state(s)
display.debug("^ failed state is now: %s" % s)
@ -637,8 +637,7 @@ class PlayIterator:
raise AnsibleAssertionError('Expected run_state to be a IteratingStates but was %s' % (type(run_state)))
host_state = self._host_states[hostname]
if run_state in (IteratingStates.HANDLERS, IteratingStates.SKIP_ROLE):
# FIXME abusing pre_flushing_run_state for SKIP_ROLE
host_state.pre_flushing_run_state = host_state.run_state
host_state.prior_run_state = host_state.run_state
host_state.run_state = run_state
def set_fail_state_for_host(self, hostname: str, fail_state: FailedStates) -> None:

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