* Use a rst glossary for playbooks_keywords docs
* Add a 'Task' and 'Tasks' to glossary.
* Update keywords desciptions,
* use :term: rst ref, some quoting
* Make it more obvious that 'retries' and 'until' need to be used in combination.
(cherry picked from commit 52f2edf19d)
pull/29940/head
Adrian Likins8 years agocommitted byToshio Kuratomi
accelerate:DEPRECATED, set to True to use accelerate connection plugin.
accelerate_ipv6:DEPRECATED, set to True to force accelerate plugin to use ipv6 for it's connection.
accelerate_ipv6:"DEPRECATED, set to True to force accelerate plugin to use ipv6 for it's connection."
accelerate_port:DEPRECATED, set to override default port use for accelerate connection.
action:The 'action' to execute for a task, it normally translates into a C(module) or action plugin.
action:"The 'action' to execute for a task, it normally translates into a C(module) or action plugin."
args:DEPRECATED, A secondary way to add arguments into a task, it takes a dictionary in which keys map to options and values .. well you get it.
always:List of tasks, in a block, that execute no matter if there is an error in the block or not.
always_run:DEPRECATED, forces a task to run even in check mode, use check_mode directive instead.
always_run:DEPRECATED, forces a task to run even in check mode, use :term:`check_mode` directive instead.
any_errors_fatal:Force any un-handled task errors on any host to propagate to all hosts and end the play.
async:Run a task asyncronouslly if the C(action) supports this.
become:Boolean that controls if privilege escalation is used or not on Task execution.
become_flags:A string of flag(s) to pass to the privilege escalation program when ``become`` is True.
become:Boolean that controls if privilege escalation is used or not on :term:`Task` execution.
become_flags:A string of flag(s) to pass to the privilege escalation program when :term:`become` is True.
become_method:Which method of privilege escalation to use. i.e. sudo/su/etc.
become_user:User that you 'become' after using privilege escalation, the remote/login user must have permissions to become this user.
become_user:"User that you 'become' after using privilege escalation, the remote/login user must have permissions to become this user."
block:List of tasks in a block.
changed_when:Conditional expression that overrides the task's normal 'changed' status.
check_mode:A boolean that controls if a task is executed in 'check' mode
changed_when:"Conditional expression that overrides the task's normal 'changed' status."
check_mode:"A boolean that controls if a task is executed in 'check' mode"
connection:Allows you to change the connection plugin used for tasks to execute on the target.
delay:Number of seconds to delay between retries, this setting only makes sense when used with 'until'.
delay:Number of seconds to delay between retries, this setting is only used in combination with :term:`until`.
delegate_facts:Boolean that allows you to apply facts to delegated host instead of inventory_hostname.
delegate_to:Host to execute task instead of the target (inventory_hostname), connection vars from the delegated host will also be used for the task.
diff:Toggle to make tasks return 'diff' information or not.
diff:"Toggle to make tasks return 'diff' information or not."
environment:A dictionary that gets converted into environment vars to be provided for the task upon execution.
fact_path:Set the fact path option for the fact gathering plugin controlled by ``gather_facts``.
failed_when:Conditional expression that overrides the task's normal 'failed' status.
fact_path:Set the fact path option for the fact gathering plugin controlled by :term:`gather_facts`.
failed_when:"Conditional expression that overrides the task's normal 'failed' status."
force_handlers:Will force notified handler execution for hosts even if they failed during the play, it will not trigger if the play itself fails.
gather_facts:A boolean that controls if the play will automatically run the 'setup' task to gather facts for the hosts.
gather_subset:Allows you to pass subset options to the fact gathering plugin controlled by ``gather_facts``.
gather_timeout:Allows you to set the timeout for the fact gathering plugin controlled by ``gather_facts``.
handlers:A section with tasks that are treated as handlers, these won't get executed normally, only when notified. After each section of tasks is complete.
hosts:A list of groups, hosts or host pattern that translates into a list of hosts that are the play's target.
gather_facts:"A boolean that controls if the play will automatically run the 'setup' task to gather facts for the hosts."
gather_subset:Allows you to pass subset options to the fact gathering plugin controlled by :term:`gather_facts`.
gather_timeout:Allows you to set the timeout for the fact gathering plugin controlled by :term:`gather_facts`.
handlers:"A section with tasks that are treated as handlers, these won't get executed normally, only when notified. After each section of tasks is complete."
hosts:"A list of groups, hosts or host pattern that translates into a list of hosts that are the play's target."
ignore_errors:Boolean that allows you to ignore task failures and continue with play. It does not affect connection errors.
loop_control:Several keys here allow you to modify/set loop behaviour in a task see http://docs.ansible.com/ansible/latest/playbooks_loops.html#loop-control for details.
loop_control:"Several keys here allow you to modify/set loop behaviour in a task see http://docs.ansible.com/ansible/latest/playbooks_loops.html#loop-control for details."
max_fail_percentage:can be used to abort the run after a given percentage of hosts in the current batch has failed.
name:It's a name, works mostly for documentation, in the case of tasks/handlers it can be an identifier.
name:"It's a name, works mostly for documentation, in the case of tasks/handlers it can be an identifier."
no_log:Boolean that controls information disclosure.
notify:list of handlers to notify when the task returns a 'changed=True' status.
notify:"list of handlers to notify when the task returns a 'changed=True' status."
order:Controls the sorting of hosts as they are used for executing the play. Possible values are inventory (default), sorted, reverse_sorted, reverse_inventory and shuffle.
poll:Sets the polling interval in seconds for async tasks (default 10s).
port:Used to override the default port used in a connection.
post_tasks:A list of tasks to execute after the ``tasks`` section.
pre_tasks:A list of tasks to execute before ``roles``.
post_tasks:A list of tasks to execute after the :term:`tasks` section.
pre_tasks:A list of tasks to execute before :term:`roles`.
remote_user:User used to log into the target via the connection plugin. AKA login user.
register:Name of variable that will contain task status and module return data.
rescue:List of tasks in a block that run if there is a task error in the main ``block`` list.
retries:Number of retries before giving up in a 'until' loop, this setting is ignored on it's own.
rescue:List of tasks in a :term:`block` that run if there is a task error in the main :term:`block` list.
retries:"Number of retries before giving up in a :term:`until` loop. This setting is only used in combination with :term:`until`."
roles:List of roles to be imported into the play
run_once:Boolean that will bypass the host loop, forcing the task to execute on the first host available and will also apply any facts to all active hosts.
serial:Defines the 'batch' of hosts to execute the current play until the end.
strategy:Allows you to choose the connection plugin to use for the play.
tags:Tags applied to the task or included tasks, this allows selecting subsets of tasks from the command line.
tasks:Main list of tasks to execute in the play, they run after ``roles`` and before ``post_tasks``.
until:This keyword implies a 'retry loop' that will go on until the condition supplied here is met or we hit the retry limit.
tasks:Main list of tasks to execute in the play, they run after :term:`roles` and before :term:`post_tasks`.
until:"This keyword implies a ':term:`retries` loop' that will go on until the condition supplied here is met or we hit the :term:`retries` limit."
vars:Dictionary/map of variables
vars_files:List of files that contain vars to include in the play.