Merge pull request #15174 from mattclay/conn-msg-host

Fix inconsistent/missing host names in messages.
pull/15183/head
Brian Coca 9 years ago
commit 363384f517

@ -263,11 +263,11 @@ class ConnectionBase(with_metaclass(ABCMeta, object)):
def connection_lock(self): def connection_lock(self):
f = self._play_context.connection_lockfd f = self._play_context.connection_lockfd
display.vvvv('CONNECTION: pid %d waiting for lock on %d' % (os.getpid(), f)) display.vvvv('CONNECTION: pid %d waiting for lock on %d' % (os.getpid(), f), host=self._play_context.remote_addr)
fcntl.lockf(f, fcntl.LOCK_EX) fcntl.lockf(f, fcntl.LOCK_EX)
display.vvvv('CONNECTION: pid %d acquired lock on %d' % (os.getpid(), f)) display.vvvv('CONNECTION: pid %d acquired lock on %d' % (os.getpid(), f), host=self._play_context.remote_addr)
def connection_unlock(self): def connection_unlock(self):
f = self._play_context.connection_lockfd f = self._play_context.connection_lockfd
fcntl.lockf(f, fcntl.LOCK_UN) fcntl.lockf(f, fcntl.LOCK_UN)
display.vvvv('CONNECTION: pid %d released lock on %d' % (os.getpid(), f)) display.vvvv('CONNECTION: pid %d released lock on %d' % (os.getpid(), f), host=self._play_context.remote_addr)

@ -67,20 +67,20 @@ class Connection(ConnectionBase):
tries = 3 tries = 3
self.conn = socket.socket() self.conn = socket.socket()
self.conn.settimeout(C.ACCELERATE_CONNECT_TIMEOUT) self.conn.settimeout(C.ACCELERATE_CONNECT_TIMEOUT)
display.vvvv("attempting connection to %s via the accelerated port %d" % (self._play_context.remote_addr,self._play_context.accelerate_port)) display.vvvv("attempting connection to %s via the accelerated port %d" % (self._play_context.remote_addr, self._play_context.accelerate_port), host=self._play_context.remote_addr)
while tries > 0: while tries > 0:
try: try:
self.conn.connect((self._play_context.remote_addr,self._play_context.accelerate_port)) self.conn.connect((self._play_context.remote_addr,self._play_context.accelerate_port))
break break
except socket.error: except socket.error:
display.vvvv("connection to %s failed, retrying..." % self._play_context.remote_addr) display.vvvv("connection to %s failed, retrying..." % self._play_context.remote_addr, host=self._play_context.remote_addr)
time.sleep(0.1) time.sleep(0.1)
tries -= 1 tries -= 1
if tries == 0: if tries == 0:
display.vvv("Could not connect via the accelerated connection, exceeded # of tries") display.vvv("Could not connect via the accelerated connection, exceeded # of tries", host=self._play_context.remote_addr)
raise AnsibleConnectionFailure("Failed to connect to %s on the accelerated port %s" % (self._play_context.remote_addr, self._play_context.accelerate_port)) raise AnsibleConnectionFailure("Failed to connect to %s on the accelerated port %s" % (self._play_context.remote_addr, self._play_context.accelerate_port))
elif wrong_user: elif wrong_user:
display.vvv("Restarting daemon with a different remote_user") display.vvv("Restarting daemon with a different remote_user", host=self._play_context.remote_addr)
raise AnsibleError("The accelerated daemon was started on the remote with a different user") raise AnsibleError("The accelerated daemon was started on the remote with a different user")
self.conn.settimeout(C.ACCELERATE_TIMEOUT) self.conn.settimeout(C.ACCELERATE_TIMEOUT)
@ -102,25 +102,25 @@ class Connection(ConnectionBase):
header_len = 8 # size of a packed unsigned long long header_len = 8 # size of a packed unsigned long long
data = b"" data = b""
try: try:
display.vvvv("%s: in recv_data(), waiting for the header" % self._play_context.remote_addr) display.vvvv("in recv_data(), waiting for the header", host=self._play_context.remote_addr)
while len(data) < header_len: while len(data) < header_len:
d = self.conn.recv(header_len - len(data)) d = self.conn.recv(header_len - len(data))
if not d: if not d:
display.vvvv("%s: received nothing, bailing out" % self._play_context.remote_addr) display.vvvv("received nothing, bailing out", host=self._play_context.remote_addr)
return None return None
data += d data += d
display.vvvv("%s: got the header, unpacking" % self._play_context.remote_addr) display.vvvv("got the header, unpacking", host=self._play_context.remote_addr)
data_len = struct.unpack('!Q',data[:header_len])[0] data_len = struct.unpack('!Q',data[:header_len])[0]
data = data[header_len:] data = data[header_len:]
display.vvvv("%s: data received so far (expecting %d): %d" % (self._play_context.remote_addr,data_len,len(data))) display.vvvv("data received so far (expecting %d): %d" % (data_len, len(data)), host=self._play_context.remote_addr)
while len(data) < data_len: while len(data) < data_len:
d = self.conn.recv(data_len - len(data)) d = self.conn.recv(data_len - len(data))
if not d: if not d:
display.vvvv("%s: received nothing, bailing out" % self._play_context.remote_addr) display.vvvv("received nothing, bailing out", host=self._play_context.remote_addr)
return None return None
display.vvvv("%s: received %d bytes" % (self._play_context.remote_addr, len(d))) display.vvvv("received %d bytes" % (len(d)), host=self._play_context.remote_addr)
data += d data += d
display.vvvv("%s: received all of the data, returning" % self._play_context.remote_addr) display.vvvv("received all of the data, returning", host=self._play_context.remote_addr)
return data return data
except socket.timeout: except socket.timeout:
raise AnsibleError("timed out while waiting to receive data") raise AnsibleError("timed out while waiting to receive data")
@ -132,7 +132,7 @@ class Connection(ConnectionBase):
daemon to exit if they don't match daemon to exit if they don't match
''' '''
display.vvvv("%s: sending request for validate_user" % self._play_context.remote_addr) display.vvvv("sending request for validate_user", host=self._play_context.remote_addr)
data = dict( data = dict(
mode='validate_user', mode='validate_user',
username=self._play_context.remote_user, username=self._play_context.remote_user,
@ -142,7 +142,7 @@ class Connection(ConnectionBase):
if self.send_data(data): if self.send_data(data):
raise AnsibleError("Failed to send command to %s" % self._play_context.remote_addr) raise AnsibleError("Failed to send command to %s" % self._play_context.remote_addr)
display.vvvv("%s: waiting for validate_user response" % self._play_context.remote_addr) display.vvvv("waiting for validate_user response", host=self._play_context.remote_addr)
while True: while True:
# we loop here while waiting for the response, because a # we loop here while waiting for the response, because a
# long running command may cause us to receive keepalive packets # long running command may cause us to receive keepalive packets
@ -154,10 +154,10 @@ class Connection(ConnectionBase):
response = json.loads(response) response = json.loads(response)
if "pong" in response: if "pong" in response:
# it's a keepalive, go back to waiting # it's a keepalive, go back to waiting
display.vvvv("%s: received a keepalive packet" % self._play_context.remote_addr) display.vvvv("received a keepalive packet", host=self._play_context.remote_addr)
continue continue
else: else:
display.vvvv("%s: received the validate_user response: %s" % (self._play_context.remote_addr, response)) display.vvvv("received the validate_user response: %s" % (response), host=self._play_context.remote_addr)
break break
if response.get('failed'): if response.get('failed'):
@ -174,7 +174,7 @@ class Connection(ConnectionBase):
if in_data: if in_data:
raise AnsibleError("Internal Error: this module does not support optimized module pipelining") raise AnsibleError("Internal Error: this module does not support optimized module pipelining")
display.vvv("EXEC COMMAND %s" % cmd) display.vvv("EXEC COMMAND %s" % cmd, host=self._play_context.remote_addr)
data = dict( data = dict(
mode='command', mode='command',
@ -197,10 +197,10 @@ class Connection(ConnectionBase):
response = json.loads(response) response = json.loads(response)
if "pong" in response: if "pong" in response:
# it's a keepalive, go back to waiting # it's a keepalive, go back to waiting
display.vvvv("%s: received a keepalive packet" % self._play_context.remote_addr) display.vvvv("received a keepalive packet", host=self._play_context.remote_addr)
continue continue
else: else:
display.vvvv("%s: received the response" % self._play_context.remote_addr) display.vvvv("received the response", host=self._play_context.remote_addr)
break break
return (response.get('rc', None), response.get('stdout', ''), response.get('stderr', '')) return (response.get('rc', None), response.get('stdout', ''), response.get('stderr', ''))
@ -216,10 +216,10 @@ class Connection(ConnectionBase):
fd = file(in_path, 'rb') fd = file(in_path, 'rb')
fstat = os.stat(in_path) fstat = os.stat(in_path)
try: try:
display.vvv("PUT file is %d bytes" % fstat.st_size) display.vvv("PUT file is %d bytes" % fstat.st_size, host=self._play_context.remote_addr)
last = False last = False
while fd.tell() <= fstat.st_size and not last: while fd.tell() <= fstat.st_size and not last:
display.vvvv("file position currently %ld, file size is %ld" % (fd.tell(), fstat.st_size)) display.vvvv("file position currently %ld, file size is %ld" % (fd.tell(), fstat.st_size), host=self._play_context.remote_addr)
data = fd.read(CHUNK_SIZE) data = fd.read(CHUNK_SIZE)
if fd.tell() >= fstat.st_size: if fd.tell() >= fstat.st_size:
last = True last = True
@ -242,7 +242,7 @@ class Connection(ConnectionBase):
raise AnsibleError("failed to put the file in the requested location") raise AnsibleError("failed to put the file in the requested location")
finally: finally:
fd.close() fd.close()
display.vvvv("waiting for final response after PUT") display.vvvv("waiting for final response after PUT", host=self._play_context.remote_addr)
response = self.recv_data() response = self.recv_data()
if not response: if not response:
raise AnsibleError("Failed to get a response from %s" % self._play_context.remote_addr) raise AnsibleError("Failed to get a response from %s" % self._play_context.remote_addr)
@ -290,7 +290,7 @@ class Connection(ConnectionBase):
# point in the future or we may just have the put/fetch # point in the future or we may just have the put/fetch
# operations not send back a final response at all # operations not send back a final response at all
response = self.recv_data() response = self.recv_data()
display.vvv("FETCH wrote %d bytes to %s" % (bytes, out_path)) display.vvv("FETCH wrote %d bytes to %s" % (bytes, out_path), host=self._play_context.remote_addr)
fh.close() fh.close()
def close(self): def close(self):

@ -170,7 +170,7 @@ class Connection(ConnectionBase):
super(Connection, self)._connect() super(Connection, self)._connect()
if not self._connected: if not self._connected:
display.vvv(u"ESTABLISH DOCKER CONNECTION FOR USER: {0}".format( display.vvv(u"ESTABLISH DOCKER CONNECTION FOR USER: {0}".format(
self.actual_user or '?', host=self._play_context.remote_addr) self.actual_user or '?'), host=self._play_context.remote_addr
) )
self._connected = True self._connected = True

@ -55,7 +55,7 @@ class Connection(ConnectionBase):
self._play_context.remote_user = getpass.getuser() self._play_context.remote_user = getpass.getuser()
if not self._connected: if not self._connected:
display.vvv(u"ESTABLISH LOCAL CONNECTION FOR USER: {0}".format(self._play_context.remote_user, host=self._play_context.remote_addr)) display.vvv(u"ESTABLISH LOCAL CONNECTION FOR USER: {0}".format(self._play_context.remote_user), host=self._play_context.remote_addr)
self._connected = True self._connected = True
return self return self
@ -68,7 +68,7 @@ class Connection(ConnectionBase):
executable = C.DEFAULT_EXECUTABLE.split()[0] if C.DEFAULT_EXECUTABLE else None executable = C.DEFAULT_EXECUTABLE.split()[0] if C.DEFAULT_EXECUTABLE else None
display.vvv(u"{0} EXEC {1}".format(self._play_context.remote_addr, cmd)) display.vvv(u"EXEC {0}".format(cmd), host=self._play_context.remote_addr)
# FIXME: cwd= needs to be set to the basedir of the playbook # FIXME: cwd= needs to be set to the basedir of the playbook
display.debug("opening command with Popen()") display.debug("opening command with Popen()")
@ -122,7 +122,7 @@ class Connection(ConnectionBase):
super(Connection, self).put_file(in_path, out_path) super(Connection, self).put_file(in_path, out_path)
display.vvv(u"{0} PUT {1} TO {2}".format(self._play_context.remote_addr, in_path, out_path)) display.vvv(u"PUT {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
if not os.path.exists(to_bytes(in_path, errors='strict')): if not os.path.exists(to_bytes(in_path, errors='strict')):
raise AnsibleFileNotFound("file or module does not exist: {0}".format(to_str(in_path))) raise AnsibleFileNotFound("file or module does not exist: {0}".format(to_str(in_path)))
try: try:
@ -137,7 +137,7 @@ class Connection(ConnectionBase):
super(Connection, self).fetch_file(in_path, out_path) super(Connection, self).fetch_file(in_path, out_path)
display.vvv(u"{0} FETCH {1} TO {2}".format(self._play_context.remote_addr, in_path, out_path)) display.vvv(u"FETCH {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr)
self.put_file(in_path, out_path) self.put_file(in_path, out_path)
def close(self): def close(self):

@ -608,7 +608,7 @@ class Connection(ConnectionBase):
else: else:
msg = "ssh_retry: attempt: %d, caught exception(%s) from cmd (%s), pausing for %d seconds" % (attempt, e, cmd_summary, pause) msg = "ssh_retry: attempt: %d, caught exception(%s) from cmd (%s), pausing for %d seconds" % (attempt, e, cmd_summary, pause)
display.vv(msg) display.vv(msg, host=self.host)
time.sleep(pause) time.sleep(pause)
continue continue

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