Error handling and magic around with_items, to let you know when variables are usable inside it and when not.

pull/603/head
Michael DeHaan 13 years ago
parent 102b22be1f
commit 028f216689

@ -63,6 +63,9 @@ class Play(object):
self.sudo_user = ds.get('sudo_user', self.playbook.sudo_user)
self.transport = ds.get('connection', self.playbook.transport)
self.tags = ds.get('tags', None)
self._update_vars_files_for_host(None)
self._tasks = self._load_tasks(self._ds, 'tasks')
self._handlers = self._load_tasks(self._ds, 'handlers')
@ -75,6 +78,7 @@ class Play(object):
if self.sudo_user != 'root':
self.sudo = True
# *************************************************
@ -104,6 +108,10 @@ class Play(object):
elif isinstance(items, basestring):
items = utils.varLookup(items, task_vars)
for item in items:
item = utils.template(item, task_vars)
if self._has_vars_in(item):
raise errors.AnsibleError("parse error: unbound variable in with_items: %s" % item)
mv = task_vars.copy()
mv['item'] = item
results.append(Task(self,y,module_vars=mv))
@ -161,10 +169,6 @@ class Play(object):
def update_vars_files(self, hosts):
''' calculate vars_files, which requires that setup runs first so ansible facts can be mixed in '''
# first process things that are not really host specific
# and we can just keep one reference to them
self._update_vars_files_for_host(None)
# now loop through all the hosts...
for h in hosts:
self._update_vars_files_for_host(h)

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