When Ansible receives a non-zero return code from a command or a failure from a module, by default it stops executing on that host and continues on other hosts. However, in some circumstances you may want different behavior. Sometimes a non-zero return code indicates success. Sometimes you want a failure on one host to stop execution on all hosts. Ansible provides tools and settings to handle these situations and help you get the behavior, output, and reporting you want.
By default Ansible stops executing tasks on a host when a task fails on that host. You can use ``ignore_errors`` to continue on in spite of the failure.
The ``ignore_errors`` directive only works when the task is able to run and returns a value of 'failed'. It does not make Ansible ignore undefined variable errors, connection failures, execution issues (for example, missing packages), or syntax errors.
You can ignore a task failure due to the host instance being 'UNREACHABLE' with the ``ignore_unreachable`` keyword. Ansible ignores the task errors, but continues to execute future tasks against the unreachable host. For example, at the task level:
If Ansible cannot connect to a host, it marks that host as 'UNREACHABLE' and removes it from the list of active hosts for the run. You can use `meta: clear_host_errors` to reactivate all hosts, so subsequent tasks can try to reach them again.
Ansible lets you define what "failure" means in each task using the ``failed_when`` conditional. As with all conditionals in Ansible, lists of multiple ``failed_when`` conditions are joined with an implicit ``and``, meaning the task only fails when *all* conditions are met. If you want to trigger a failure when any of the conditions is met, you must define the conditions in a string with an explicit ``or`` operator.
Ansible lets you define when a particular task has "changed" a remote node using the ``changed_when`` conditional. This lets you determine, based on return codes or output, whether a change should be reported in Ansible statistics and whether a handler should be triggered or not. As with all conditionals in Ansible, lists of multiple ``changed_when`` conditions are joined with an implicit ``and``, meaning the task only reports a change when *all* conditions are met. If you want to report a change when any of the conditions is met, you must define the conditions in a string with an explicit ``or`` operator. For example:
The :ref:`command <command_module>` and :ref:`shell <shell_module>` modules care about return codes, so if you have a command whose successful exit code is not zero, you can do this:
Sometimes you want a failure on a single host, or failures on a certain percentage of hosts, to abort the entire play on all hosts. You can stop play execution after the first failure happens with ``any_errors_fatal``. For finer-grained control, you can use ``max_fail_percentage`` to abort the run after a given percentage of hosts has failed.
If you set ``any_errors_fatal`` and a task returns an error, Ansible finishes the fatal task on all hosts in the current batch, then stops executing the play on all hosts. Subsequent tasks and plays are not executed. You can recover from fatal errors by adding a :ref:`rescue section <block_error_handling>` to the block. You can set ``any_errors_fatal`` at the play or block level.
You can use this feature when all tasks must be 100% successful to continue playbook execution. For example, if you run a service on machines in multiple data centers with load balancers to pass traffic from users to the service, you want all load balancers to be disabled before you stop the service for maintenance. To ensure that any failure in the task that disables the load balancers will stop all other tasks:
By default, Ansible continues to execute tasks as long as there are hosts that have not yet failed. In some situations, such as when executing a rolling update, you may want to abort the play when a certain threshold of failures has been reached. To achieve this, you can set a maximum failure percentage on a play:
The ``max_fail_percentage`` setting applies to each batch when you use it with :ref:`serial <rolling_update_batch_size>`. In the example above, if more than 3 of the 10 servers in the first (or any) batch of servers failed, the rest of the play would be aborted.
..note::
The percentage set must be exceeded, not equaled. For example, if serial were set to 4 and you wanted the task to abort the play when 2 of the systems failed, set the max_fail_percentage at 49 rather than 50.
You can also use blocks to define responses to task errors. This approach is similar to exception handling in many programming languages. See :ref:`block_error_handling` for details and examples.