Callback plugins enable adding new behaviors to Ansible when responding to events. By default, callback plugins control most of the output you see when running the command line programs, but can also be used to add additional output, integrate with other tools and marshal the events to a storage backend. If necessary, you can :ref:`create custom callback plugins <developing_callbacks>`.
The :ref:`log_plays <log_plays_callback>` callback is an example of how to record playbook events to a log file, and the :ref:`mail <mail_callback>` callback sends email on playbook failures.
You can activate a custom callback by either dropping it into a ``callback_plugins`` directory adjacent to your play, inside a role, or by putting it in one of the callback directory sources configured in :ref:`ansible.cfg <ansible_configuration_settings>`.
Plugins are loaded in alphanumeric order. For example, a plugin implemented in a file named `1_first.py` would run before a plugin file named `2_second.py`.
Most callbacks shipped with Ansible are disabled by default and need to be enabled in your :ref:`ansible.cfg <ansible_configuration_settings>` file in order to function. For example:
You can only have one plugin be the main manager of your console output. If you want to replace the default, you should define CALLBACK_TYPE = stdout in the subclass and then configure the stdout plugin in :ref:`ansible.cfg <ansible_configuration_settings>`. For example:
The :ref:`ansible` ad hoc command specifically uses a different callback plugin for stdout, so there is an extra setting in :ref:`ansible_configuration_settings` you need to add to use the stdout callback defined above: