- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Même chose que -3 ci-dessus, cela signifie qu'aucune carte SD n'a été détectée. Réinsérez la carte SD et réessayez. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Fichier payload manquant sur la carte SD. Vérifiez que vous avez bien le fichier payload.elf dans le dossier wiiu.
- **FSOpenFile failed [...] payload.elf:** Fichier payload manquant sur la carte SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:**`homebrew_launcher` manquant sur la carte SD. Assurez-vous que vous avez `homebrew_launcher.elf` dans le dossier <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code>.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Le menu Gestion des données demande de supprimer les données inutiles, qu'est-ce que cela signifie ?
@ -11,3 +11,5 @@ Assurez-vous que votre Wii U a accès à Internet pour cette étape.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- Si votre Wii U reste coincée sur un écran blanc ou gelé, attendez quelques secondes. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:**è uguale a -3, indica che la SD non viene rilevata. Re-inserisci la SD e riprova. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** il payload non è stato trovato nella SD. Controlla di avere il file payload.elf nella cartella wiiu.
- **FSOpenFile failed [...] payload.elf:** il payload non è stato trovato nella SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** l'`homebrew_launcher` non è presente all'interno della SD. Controlla di avere `homebrew_launcher.elf` nella cartella <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code>.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Gestione Dati chiede di cancellare dati non necessari, che significa?
@ -11,3 +11,5 @@ Assicurati che la tua Wii U sia connessa ad interneto per questo passaggio.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- Se il tuo Wii U rimane bloccato su uno schermo bianco o un altro schermo bloccato, aspetta qualche secondo. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Samme som -3 ovenfor, betyr at SD-kortet ikke blir registrert. Sett inn SD-kortet på nytt og prøv igjen. Dette kan også bety at SD kortet har på skrivelås (Tappen på siden av kortet er dratt ned istedenfor opp) eller at du har gitt SD kortet navnet "WIIU", som vi tidligere har sagt vil lage konflikter. Hvis det ikke er noen av disse problemene, se på det siste forslaget om -3 ovenfor.
- **FSOpenFile failed [...] payload.elf:** Mangler payload filen på SD-kortet. Kontroller at du har en payload.elf fil i wiiu mappen.
- **FSOpenFile failed [...] payload.elf:** Mangler payload filen på SD-kortet. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Mangler `homebrew_launcher` på SD-kortet. Skjekk at du har `homebrew_launcher.elf` i <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> mappen.
- **SD Mount Failed:** Lignende feilkode -4, Konsollen gjenkjenner SD kortet, men klarer ikke mounte den. Sørg for at den er formatert riktig. I tillegg er SD kort fra velkjente merkevarer mer kompatibelt (f.eks. SanDisk, Samsung, Lexar, osv.) og har større sjangs for å lykkes.
- **SD Mount Failed:** Lignende feilkode -4, Konsollen gjenkjenner SD kortet, men klarer ikke mounte den. Make sure it is formatted properly, and it is not damaged. I tillegg er SD kort fra velkjente merkevarer mer kompatibelt (f.eks. SanDisk, Samsung, Lexar, osv.) og har større sjangs for å lykkes.
### Data Management spør om "delete unnecessary data", what does it mean?
@ -11,3 +11,5 @@ Sørg for at Wii U konsollen har internettilgang for dette trinnet.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- Hvis Wii U konsollen blir sittende fast på en hvit eller fryst skjerm, vent noen få sekunder. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- Hvis du ser EnvironmentLoader, så holdt du ikke B knappen inne lenge nok. Prøv på nytt.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Tak samo jak -3 powyżej, oznacza że nie wykryto karty SD. Spróbuj wyjąć i włożyć kartę ponownie. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Brak pliku payload na karcie SD. Upewnij się, że masz payload.elf w folderze wiiu.
- **FSOpenFile failed [...] payload.elf:** Brak pliku payload na karcie SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Brak `homebrew_launcher` na karcie SD. Upewnij się, że masz `homebrew_launcher.elf` w folderze <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code>.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management prosi o "delete unnecessary data", co to oznacza?
@ -11,3 +11,5 @@ Upewnij się, że Twój Wii U ma dostęp do Internetu, aby wykonać ten krok.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- Jeśli Twój Wii U utknie na białym ekranie lub się zawiesi, odczekaj kilka sekund. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** 与上文的 -3 错误一样,意思就是没有检测到内存卡。 重新插一下 SD 卡,然后再试一次。 This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- 如果你的 Wii U 卡住不动或白屏了,请等一会。 If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).
- **FSGetMountSource failed:** Same as -3 above, means no SD Card detected. Re-insert the SD and try again. This could also mean that the SD card is locked (Slider is down instead of up) or the SD card label is "WIIU", which is stated in the guide causes conflict. If it's not any of these issues, refer to the last suggestion from -3.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder.
- **FSOpenFile failed [...] payload.elf:** Missing payload file on SD. Make sure you have payload.elf in the wiiu folder, and the wiiu folder on the root.
- **FSOpenFile failed:** Missing `homebrew_launcher` on SD. Make sure you have `homebrew_launcher.elf` in the <code>/wiiu<wbr>/apps<wbr>/homebrew_launcher</code> folder.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
- **SD Mount Failed:** Similar to -4, the console recognizes the SD card but could not mount it. Make sure it is formatted properly, and it is not damaged. Also, your SD card is more compatible with reputable brands (i.e. SanDisk, Samsung, Lexar, etc.) and less likely to have issues.
### Data Management asks to delete unnecessary data, what does it mean?
@ -11,3 +11,5 @@ Make sure your Wii U has internet access for this step.
3. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps.
- If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again.
- If you see the EnvironmentLoader, you did not hold down B long enough. Try again.
?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes).