diff --git a/.htaccess b/.htaccess new file mode 100644 index 000000000..953a78e46 --- /dev/null +++ b/.htaccess @@ -0,0 +1 @@ +AddType video/mp4 .mp4 diff --git a/docs/assets/img/guide/ABM.png b/docs/assets/img/guide/ABM.png new file mode 100644 index 000000000..4f0218ebf Binary files /dev/null and b/docs/assets/img/guide/ABM.png differ diff --git a/docs/assets/img/guide/ABM_Highlight.png b/docs/assets/img/guide/ABM_Highlight.png new file mode 100644 index 000000000..f3ab54b5f Binary files /dev/null and b/docs/assets/img/guide/ABM_Highlight.png differ diff --git a/docs/assets/img/guide/Aroma_Box.png b/docs/assets/img/guide/Aroma_Box.png new file mode 100644 index 000000000..37869c0ff Binary files /dev/null and b/docs/assets/img/guide/Aroma_Box.png differ diff --git a/docs/assets/img/guide/Aroma_DL.png b/docs/assets/img/guide/Aroma_DL.png new file mode 100644 index 000000000..88a2c5f8a Binary files /dev/null and b/docs/assets/img/guide/Aroma_DL.png differ diff --git a/docs/assets/img/guide/EL.png b/docs/assets/img/guide/EL.png new file mode 100644 index 000000000..4ea1e6399 Binary files /dev/null and b/docs/assets/img/guide/EL.png differ diff --git a/docs/assets/img/guide/EL_Highlight.png b/docs/assets/img/guide/EL_Highlight.png new file mode 100644 index 000000000..cd98afccf Binary files /dev/null and b/docs/assets/img/guide/EL_Highlight.png differ diff --git a/docs/assets/img/guide/NAND.png b/docs/assets/img/guide/NAND.png new file mode 100644 index 000000000..8c5900b3d Binary files /dev/null and b/docs/assets/img/guide/NAND.png differ diff --git a/docs/assets/img/guide/PLL.png b/docs/assets/img/guide/PLL.png new file mode 100644 index 000000000..a44a721a7 Binary files /dev/null and b/docs/assets/img/guide/PLL.png differ diff --git a/docs/assets/img/guide/PLLI.png b/docs/assets/img/guide/PLLI.png new file mode 100644 index 000000000..d1592c290 Binary files /dev/null and b/docs/assets/img/guide/PLLI.png differ diff --git a/docs/assets/img/guide/SD_Prep.mp4 b/docs/assets/img/guide/SD_Prep.mp4 new file mode 100644 index 000000000..ca488415a Binary files /dev/null and b/docs/assets/img/guide/SD_Prep.mp4 differ diff --git a/docs/assets/img/guide/Warn.png b/docs/assets/img/guide/Warn.png new file mode 100644 index 000000000..81e20c8b7 Binary files /dev/null and b/docs/assets/img/guide/Warn.png differ diff --git a/docs/user-guide/aroma/autoboot.md b/docs/user-guide/aroma/autoboot.md index 18de26fb3..6baa150e3 100644 --- a/docs/user-guide/aroma/autoboot.md +++ b/docs/user-guide/aroma/autoboot.md @@ -22,11 +22,12 @@ Now, we are going to make the Aroma environment start automatically when your co 1. Launch the EnvironmentLoader. - If you are autobooting the PayloadLoader, simply turn on your Wii U. - If you skipped the autobooting steps, launch the Health and Safety Information app. -1. Using the D-Pad, navigate to `aroma` and press Y to set this to your default environment, then press A to launch into Aroma. +1. Press Y on `aroma` to set this to your default environment, then press A to launch into Aroma. +![](../docs/assets/img/guide/EL_Highlight.png) - To open the Environment Loader in the future, you have to hold X while your Wii U is booting or loading the Health and Safety Information app. - 1. On the Aroma Boot Selector, the `Wii U Menu` should already be selected, press Y to set this to your default autobooting option, then press A to launch into the Wii U Menu. - +![](../docs/assets/img/guide/ABM_Highlight.png) + 1. Aroma will now be launched each time you boot the console (or load Health and Safety) and then straight into the Wii U Menu. - To open the Aroma Boot Selector in the future, you have to hold START (+) while the console is booting or loading the Health and Safety Information app. - Navigate the list using the D-Pad to hover on the title you want to autoboot in, then press the Y button to set this to your autoboot title. diff --git a/docs/user-guide/aroma/browser-exploit.md b/docs/user-guide/aroma/browser-exploit.md index 3fe506e93..599d68d20 100644 --- a/docs/user-guide/aroma/browser-exploit.md +++ b/docs/user-guide/aroma/browser-exploit.md @@ -8,10 +8,12 @@ Make sure your Wii U has internet access for this step. 1. Take the SD Card out of your computer and plug it into your Wii U console. 1. Launch the Internet Browser and navigate to the website `wiiuexploit.xyz`. -1. Click on `Run Exploit!` and hold the B button until you see a screen that says `Please choose your payload:`, this will be necessary for the next steps. +1. Click on `Run Exploit!` and hold the B button until you see this menu, it will be necessary for the next steps. +![](../docs/assets/img/guide/PLL.png) - If your Wii U gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, [reset the browser's save data](https://en-americas-support.nintendo.com/app/answers/detail/a_id/1507/~/how-to-delete-the-internet-browser-history) and try again. - If you see the EnvironmentLoader, you did not hold down B long enough. Try again. -?> If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes). + +?> If you get any errors like FSOpenfile failed, FSGetMountSource failed, or SD Mount failed, refer to the browser errors in [Common Issues and Fixes](../common-issues-fixes). diff --git a/docs/user-guide/aroma/installing-payloadloader.md b/docs/user-guide/aroma/installing-payloadloader.md index 639270c92..53f383c99 100644 --- a/docs/user-guide/aroma/installing-payloadloader.md +++ b/docs/user-guide/aroma/installing-payloadloader.md @@ -15,9 +15,13 @@ Installing the PayloadLoader will let you access Aroma just by running the Healt 1. Take the SD Card out of your PC and plug it into your Wii U. 1. Execute the web browser exploit as [previously explained](browser-exploit) but this time, you will need to hold the X button to open the Environment Loader menu. 1. Press A to launch the `aroma` environment. +![](../docs/assets/img/guide/EL.png) - You will get a warning message about the update folder existing. **This is normal.** Press X to block updates. +![](../docs/assets/img/guide/Warn.png) 1. Press A to launch the Wii U Menu. +![](../docs/assets/img/guide/ABM.png) 1. At the Wii U Menu, look for the newly appeared `PayloadLoader Installer` title (the rocket coming out of a box) and launch it. +![](../docs/assets/img/guide/PLLI.png) 1. Press the A button to check if you can install the PayloadLoader. - It should now tell you that the PayloadLoader can be installed onto the Health and Safety Information app. 1. Press the A button to select `Install / Update`. diff --git a/docs/user-guide/aroma/nand-backup.md b/docs/user-guide/aroma/nand-backup.md index c318ffb76..8fa59e5ad 100644 --- a/docs/user-guide/aroma/nand-backup.md +++ b/docs/user-guide/aroma/nand-backup.md @@ -6,19 +6,16 @@ In case anything should go wrong in the later process and your Wii U ends up bri ### Instructions -?> The Wii U NAND is (depending on your model) either 8GB or 32GB. As a result of this, to create a full backup of your console's NAND, your SD Card has to be larger than the size of your NAND. If you do not have a large enough SD Card, you can skip the optional `MLC` section which includes save files and game data and is not needed to recover most types of bricks. +?> The Wii U MLC is (depending on your model) either 8GB or 32GB. As a result of this, to create a full backup of your console's NAND, your SD Card has to be larger than the size of your MLC. If you do not have a large enough SD Card, you can skip the optional `MLC` section which includes save files and game data and is not needed to recover any type of brick. -?> Restoring a NAND Backup on the Wii U requires additional hardware and micro soldering skills. +?> Restoring a NAND Backup on the Wii U requires ISFShax or additional hardware and microsoldering skills.
However, making a NAND Backup is **always** useful, so please do not skip it. -
Your NAND Backup is unique to your system. Backups from other consoles **won't** work. +
Your NAND Backup is unique to your system. Backups from other consoles **won't** work without the required knowledge. 1. Navigate to `nanddumper` using the GamePad and press A to launch it. 1. Use the Wii U GamePad's D-Pad to enter the following configuration: - - Dump SLC: **yes** - - Dump SLCCMPT: **yes** - - Dump MLC: **optional** - - Dump OTP: **yes** - - Dump SEEPROM: **yes** +![SLC: Yes, SLCCMPT: Yes, MLC: Yes or No, OTP: Yes, SEEPROM: Yes](../docs/assets/img/guide/NAND.png) + - MLC is **OPTIONAL**, if you do not want to dump it, leave it on `No`. If you do want to dump it, make sure you have a SD Card big enough for it and put it on `Yes`. 1. Press the A button to start the dumping process. 1. When the process is completed, power off your Wii U, take your SD Card out of the Wii U and plug it into your PC. 1. To make sure you don't lose the files, copy the `slc.bin`, `slccmpt.bin`, `seeprom.bin`, `otp.bin` (and if you chose to go with a full backup, `every mlc.bin.part` file) to somewhere safe (Documents, Google Drive, OneDrive, etc.) on your computer. diff --git a/docs/user-guide/aroma/sd-preparation.md b/docs/user-guide/aroma/sd-preparation.md index 96b60406f..010e07145 100644 --- a/docs/user-guide/aroma/sd-preparation.md +++ b/docs/user-guide/aroma/sd-preparation.md @@ -12,7 +12,9 @@ We will now place the required Aroma files on the SD Card. 1. On the [Aroma](https://aroma.foryour.cafe) site, scroll down to the **Download** section. - Read through the steps and click on the checkboxes. + ![](../docs/assets/img/guide/Aroma_Box.png) - Click on `Download Payloads` and `Download Base Aroma`. + ![](../docs/assets/img/guide/Aroma_DL.png) 1. Insert your Wii U's SD Card into your PC. 1. **Extract** and copy the `wiiu` folder of the two newly downloaded *`.zip`* files to the root of your SD Card. - The `wiiu` folders should be merged if not done automatically. @@ -22,6 +24,13 @@ We will now place the required Aroma files on the SD Card. ?> If you're on a Mac machine, select `Merge` instead of replace. If the merge option does not show immediately, press and hold the `Option` key while moving files to the root. ---------- +Extracting the contents of the zip to the root is done like so. +
+ +
### SD Card Layout {docsify-ignore}